I would not take that as a sign against blitzes, just the average player, mostly.
Blitzes on psyker should be made more interesting however.
That is why I maintain that @Mezmorki’s suggestion of “when you hit an attack against a target you Marked, you Brain Rupture them” is a good solution also.
It gives control for Flayer and it does not interfere for those who feel that a quick switch of
Blitz->Weapon Special->Secondary/Primary Weapon is too grueling.
If a majority of players don’t use them or engage with them that’s something you should look into. It’s probably a design problem.
I think it’s good, but you could obviously run into issue where you want to tag someone to notify your team of their Prescence while flaming a corridor without using your stack on that target, or tagging someone outside your range but wanting to flay the people you’re targeting. But I think it should retain the precent to hit off not guaranteed.
Yes exactly. Maybe we tweak the % a bit. I could see there being a 25% chance to proc against a marked target for example. Still want to be able to tag stuff without auto-proc’ing