I tried the kickback again after a few months and immedietly noticed an issue. If there is no slug in the chamber, you can only perform weapon special 1 (right to left), but cannot chain into special 2 (left to right), as the combo will be interrupted by the attempted automatic reload animation. I would suggest that if there is a queued input of weapon special, the automatic reload is then queued after that input.
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Id agree with this. Seems a resonable thing to want/fix. Sometimes in the heat of battle that second “swipe” could buy you the half second that makes or breaks a run
True… Need a change on this
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