Could this please not be a thing? I thought joining players were supposed to be spawning closer to the group now? In the past two days I’ve had four runs cut short or almost ended by joiners spawning next to a patrol, getting basically one-shot and then the domino effect rippling out to the rest of us. In one game I was the joiner, but luckily a Bardin and Sienna were able to exploit the environment and fight off most of a chaos patrol after I (Kruber) and the Kerrillian were downed.
It’s absolutely no fair for someone to join then ruin three other’s run from something that was largely out of their control. Why can joiners not just spawn on the host?