Item Power Infusion

What if the stat cap on reroll values were limited for each item quality like 3,5,8,10 for green, blue, orange, and red (using +racial power as an example).

That way a reroll of an orange would require further material investment (infusion) to bring it up to the 10% max. That would give some utility to red items since a property reroll would always be maxed.

It makes reds more convienent, but admittedly I rarely have to reroll then after initial setup.

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