Ironbreaker is the worst class to play at the moment in my view. I used to have fun with him back in march, but now that he’s the last career I need to play with to have all of them at 100 games, I think he’s the most painful to play. I’m not surprised to see him so rarely played by others in-game. He can’t heal properly, he can’t kill as well as the others because he’s short and slow, the armor is not that great since any smallest thing that hurt you gets rid of it, his mobility sucks, heat sink doesn’t work on drakefire gun and most ranged options are weak, shields are worthless… He’s the most boring character in the game at the moment. I found something fun to do with every career (including BW), but this one is just dull to play. I’m not sure if passivity is the right word. Ineffective could be closer. Lackluster might be it.
Few choices, most of them are about limiting how bad the career is.
I have a friend who has done his 100 games on him and I asked him how he enjoyed it, he hated it too. My other friends never play that career. I’ve finished over 500 deeds, it’s not like I haven’t seen people play.
If you guys at FS can rethink the whole concept of “tanking” in today’s post-1.4 patch terms, that might help IB.
I have an idea that could be debated in this forum I think: how about we give him a stamina-based talent that protect allies who are within a certain boundary and special gauntlets that when he hasn’t been hit for a while he does +melee damage but aggro mobs around him much more. The high stamina weapon suddenly re-becomes a bit more useful and we get to preserve a sort of balance between how many hits the IB takes for the team and how much damage he can deal.
Have a nice one.