Intended havoc experience?

No you won’t describe them, or no you haven’t done it?

Either way, not helping your case, mate.

Its all about prioritizin and have place to rollback

First kill melee leutenant. Then kill chaos spawn. Then slimy nurgle thing, then ogryn. U can totally ignore ranged leutenant if your psyker have good cd build and give u place to maneur.

The worst scenario is when chaos spawn and melee leutenant is on psyker. Its 90/100 lose.

Psyker burn all things except bosses, kill all things that can possibly harm others.

Ogryn tanks all bosses.

Zealot and vet shoot bosses.

If on top of 2-3-4 bosses u have daemonhost from ritual - your only chance is psyker who knows how kite/dodge daemonhost to buy u some time, but its very limited due to special spawns.

Simple skill issue. Dont get me wrong this happens to me and I wipe a lot. The skill is in having a decent bosskiller at the lobby draft and then playing as a team falling back covering him so he has breathing space to do the job.

Its actually quite simple and Ive survived these too. You dont want everyone on a boss unless they absolutely need to def themselves from aggro (Spawn, DH, Melee twin). You want totry and cover and thin the horde while avoiding bosses as a team

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That’s it. And it also exposes the problem. There shouldn’t be builds that delete bosses and packs of crushers instantly.

But havoc requires them and is balanced around the most game breaking meta builds.

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I do think its a bit silly that you can get up to 4 bosses at once. Sometimes it feels like its less about your skill and teamwork and more about what mood the director is in.

The same map can be extremely easy or borderline impossible based on how many bosses or events you get at once. RNG can make a pretty huge difference between runs.

That why i love havoc. Never know how many problems u will see

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