I started out thinking about Scribes as a possible class in Darktide,
and the more I developed the idea,
the more it highlighted something the game is still missing:
true support classes.
This topic isn’t just about the Scribe
— he’s only an example to spark discussion
about all possible support-style classes that could fit into Darktide’s lore and gameplay.
The Scribe shows how even unlikely Imperial personnel could fill unique roles:
buffing allies, debuffing enemies, and bringing new team-oriented mechanics to the game.
I’m hoping this thread becomes a place to brainstorm other support concepts
— whether Administratum, Mechanicus, Ecclesiarchy, military,
or something entirely different.
I want to provide everything I gathered thus far to spark you imagnination:
LORE JUSTIFICATION
Why a Scribe Would Be Recruited
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Administratum personnel are routinely pressed into service during crises, especially in hive worlds like Tertium where manpower shortages and mass casualties are constant.
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Scribes work directly inside scriptoriums, which cultists frequently infiltrate to corrupt records, logistics, and supply lines.
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Historical precedent:
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Vigilus / Neo-Vellum shows scribes literally chained to desks and then suddenly exposed to GSC infestations.
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Administratum staff have shown to panic, flee, fight, or be press-ganged into emergency PDF units.
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The Inquisition and Moebian authorities may declare a Total Penitent Levy, forcing every noncombatant into front-line work.
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Scribes are walking data vaults, carrying knowledge of logistics routes, cult infiltration patterns, supply catalogues, and Adeptus Terra codes—making them valuable (and exploitable).
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Some scribes, through indoctrination and zealous upbringing, are surprisingly devoted to the Emperor and may be eager—but physically frail—participants.
How a Scribe Ends Up in a Strike Team
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Wrong place, wrong time (assigned to process penals, requisitions, or field reports).
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Survived a cultist raid in their scriptorum and was “volunteered.”
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Detected inconsistencies or cultist activity in records, reported it, and the Inquisition “rewarded” them by conscripting them.
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Was part of a mass Administratum levy on Tertium.
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The squad needs logistical expertise, tactical recordings, and battlefield documentation.
Scribe Class — Summary
1. LORE JUSTIFICATION
Why a Scribe Would Be Recruited
-
Administratum personnel are routinely pressed into service during crises, especially in hive worlds like Tertium where manpower shortages and mass casualties are constant.
-
Scribes work directly inside scriptoriums, which cultists frequently infiltrate to corrupt records, logistics, and supply lines.
-
Historical precedent:
-
Vigilus / Neo-Vellum shows scribes literally chained to desks and then suddenly exposed to GSC infestations.
-
Administratum staff have shown to panic, flee, fight, or be press-ganged into emergency PDF units.
-
-
The Inquisition and Moebian authorities may declare a Total Penitent Levy, forcing every noncombatant into front-line work.
-
Scribes are walking data vaults, carrying knowledge of logistics routes, cult infiltration patterns, supply catalogues, and Adeptus Terra codes—making them valuable (and exploitable).
-
Some scribes, through indoctrination and zealous upbringing, are surprisingly devoted to the Emperor and may be eager—but physically frail—participants.
How a Scribe Ends Up in a Strike Team
-
Wrong place, wrong time (assigned to process penals, requisitions, or field reports).
-
Survived a cultist raid in their scriptorum and was “volunteered.”
-
Detected inconsistencies or cultist activity in records, reported it, and the Inquisition “rewarded” them by conscripting them.
-
Was part of a mass Administratum levy on Tertium.
-
The squad needs logistical expertise, tactical recordings, and battlefield documentation.
Role on the Team
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A frail but zealous support operative.
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Keeps records, “motivates” allies through ritual chants, shames enemies with proclamations, and boosts team coherence.
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Represents the support role missing in Darktide’s class roster.
2. LORE-FRIENDLY WEAPONS FOR SCRIBES
Imperial-Issued (Press-ganged)
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Las-Mark II “Civil Pattern” Laspistol
(low-power, used by PDF clerks and bean-counters) -
Laspistol + Ledger (off-hand)
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Civilian Autopistol
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Improvised Shock Baton (Security Reject version)
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Truncheon / Administratum Baton
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Civil Defence Shotgun (very basic)
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Short Lascarbine (PDF surplus)
Administratum / Scriptorium Tools Turned Weapons
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Heavy Brass Stylus (counts as a knife)
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Iron-Bound Ledger (club / blunt weapon)
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Stamp-Hammer (a stamping device repurposed as a blunt maul)
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Autoquill Stiletto (thin powered pen acting like a stinger)
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Data-Slate Shield (small buckler-like slab, heavy and reinforced)
Relic / Thematic Weapons
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Scribe’s Quill of Office (unique pen-blade relic)
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Archivist’s Staff (doubles as a pointer and melee weapon)
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Censer-Smoke Baton (for buffs/debuffs)
3. CLASS OVERVIEW (Darktide-Style)
Class Fantasy
A frail, bewildered, often terrified bureaucrat dragged into war—yet essential to the squad.
A master of:
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buffs
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debuffs
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team coherence
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battlefield “documentation”
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Emperor-approved motivational shouting
“The pen is mightier than the sword—provided the pen is large, blessed, and swung with enough desperation.”
Core Gameplay Role
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Support / Buffer / Debuffer
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Mild crowd disruption
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Team cohesion enhancer
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“Morale Manipulation” specialist
Survival Theme
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Avoid direct combat
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Stay near team
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Use mental focus, inscriptions, proclamations
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Uses “Record Keeping” resource to empower abilities
4. ABILITIES (PROTOTYPE DARKTIDE SET)
Primary Ability (Orange): “Edict of the Golden Quill”
The Scribe slams a rune-stamped edict into the air, releasing a wave of administrative authority.
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Allies in coherency gain: +toughness regen + stamina
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Enemies hit become “Condemned”, taking increased damage
Blitz (Green) Options
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“Ink Bomb”
Throws an ink-saturated parchment that bursts into choking fumes.-
Enemy accuracy reduced
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Allies see outlines of enemies briefly
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“Record Spike”
Autoquill projectile that marks a target.-
Team gets bonus damage vs marked target
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Killing it refunds cooldown
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“Seal of Rejection”
A parchment seal that sticks to an enemy and causes a loud shockwave “stamp” on detonation.
Aura (Yellow): “Coherency Ledger”
The Scribe’s presence encourages order:
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Allies in coherency gain +toughness on elite kill
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OR +damage when fighting near another ally
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OR +stamina regen
Keystones (Purple)
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“Master of Archives”
Maintaining coherency builds “Record Stacks.”
At 10 Stacks → unleash a shockwave that buffs allies and staggers enemies. -
“Judicial Scribe”
Successfully debuffing enemies applies “Condemnation.”
Condemned enemies take stacking holy damage from ally hits. -
“Ink-Bound Fanatic”
Using Support skills rapidly builds Zeal.
At max Zeal → next melee attack becomes a devastating “Quill Strike.”
Passives (Blue)
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Gain toughness when staying near allies
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Bonus damage to “Condemned” targets
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Reduced toughness damage from ranged hits
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Faster stamina recovery while holding books, ledgers, or quills
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Allies revive faster when the Scribe is alive
Additional Blitz Variants
“Ink Suppression Spray”
Short cone AoE cloud that blinds and slows enemies.
“Sancroscript Spike”
Throws a burning holy-edict nail.
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Impales target
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Emits a fear aura
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Reduces enemy movement speed
“Codex Flash”
Snap open a macro-illuminated tome.
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Brief flash of blinding light
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Minor stagger
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Reveals elites for the entire team
More Aura Variants
“Bureaucratic Momentum”
Allies gain toughness on elite appearance, not kill.
“Efficient Formation”
Coherency increases the team’s stamina recovery and weapon swap speed.
“Paperwall Protocol”
While in coherency, allies receive a small flat ranged damage reduction.
Possible Skill-Trees:
Inspirational pictures:
I hope this topic is of some interested to some of you to expand on my idea
or to come up with your own.

















