So parts of this seem like there were suggestions made where you were having a bit of a hard time (which is totally fine), and I think there were some folks who leapt on you pretty quickly for “not playing the game for long enough.”
The twitch mechanic, for all it’s goofiness, can sometimes shaft you pretty hard. I was kiting a Rat-Ogre when a horde hit us, and then Twitch insisted on a Bile Troll joining the fray. It was ugly and we wiped promptly.
If it’s alright, I’d like to address each of your points in turn!
Changing Twitch Timer
@SmokerT69 already mentioned that you can actually modify this by default!
Number of Votes
Part of what Twitch mode is for most Vermintide 2 players is a sharp, double-edged sword. There is a potential for an awfully easy game, but there’s also the potential for a bloodbath.
In favor of keeping the sword double-edged, if we did extend the buffs, we would have to extend the Hordes/have 2 Monsters spawn instead of 1/spawn 8-12 specials. That would get a little… outrageous
Wheel of Torture
This could be really cool, but it’s sorta already there (just behind the scenes). This system would be Vote on Large Grouping -> Random Result
As opposed to the normal Random Grouping -> Vote on Result. Effectively what we are doing already.
Boost while 1 Player Alive
Vermintide really touches on the finer points that being alone is supposed to be a 1-way ticket to failure. Providing them additional buffer could make things epic/cool, but They will only survive if they can already avoid the Gutter-Runners/Hook-Rats that are spawning.
If you can protect yourself from the worst threats, the buffs Twitch provides will only help you a little bit
While I do agree that a lot of people do this, @SmokerT69, it’s not necessarily the point of Twitch mode. Twitch mode is meant to be a random, goofy, fun way to play… not just a tool for the Super-Legend players to make it harder.
It can fill both roles, but it is certainly not restricted to “making it harder.”
Twitch sorta does that already. If the Twitch functionality turns on often enough, it will activate when you are failing: it is up to the viewers to make sure it is something that won’t wipe you!
Only Useful Buffs
Useful buffs are conditional and meant to be that way for Twitch mode. In all honesty, the only one that isn’t universally usable is the infinite ammo function, but that’s okay. Twitch gave you ammo; for the Slayer/Sienna, it’s like it never came up in the first place.
Free potions, on the other hand, are game-changers. If you already have potions… there’s a very good chance that using them will prevent your party from wiping, the only exception being a speed potion where the user doesn’t have an armor-piercing weapon! Make sure you bring a diverse pool of tools so you can deal with all kinds of enemies and every potion will help
I think that, given time and practice, you will find that the Slayer is one of the most dangerous characters in the game and is, in fact, a proper Berserker. Slayers are willing to throw their lives away to kill the enemy and any lore worth their salt makes a Berserker vulnerable. Glass cannon is the perfect way to describe someone who isn’t protecting themselves and only thinking about killing the enemy.
However, Slayer Bardin has many defensive talents that he can pick up to help with survivability. I know they are less appetizing than the DPS talents, but they are very potent.
The last thing is that, as you develop in Vermintide 2, you will get better and better about blocking. Blocking should be second-nature and will help prevent deaths on the team; they you will couple that with Shoves. Block a key hit, then shove the crowd.
Then you add in Dodging, which will help you kite Hordes. You’ll find that, between Blocking/Dodging/Pushing, you are nigh-unkillable in almost any situation (once you get good at it)!
There’s my infinitely long rant about it all All of it is, of course, IMO.
I really hope you continue enjoying Vermintide 2. Don’t worry… with practice makes perfect. You’ve got this!