I want bigger boobs and asses

I’m pretty sure that’s just Ogryn.

How many times I asked for a female body? I don’t even remember.

We have male body for all characters.

Nah, Ogryn is a tall and muscular Body Type 1.


Based.

UE 5 Update for conan exiles…

that wheel of pain gonna do overtime and give me an army of voluptuous wenches

so I’m good if fatshark won’t provide :rofl:

I just want the armor to be properly shaped to the female character’s bodies. With most armor sets you completely lose your bust as soon as you equip it and look identical to a male character. This is the most obvious on Hive Scum. Compare one of the skimpy chestpieces with the blademaster’s chestpiece or one of the DLC chestpieces. Where did my bust go??

i want more stockier builds don’t really care much for voluptuous



This thread

The more twinkish I can make my Saltzpyre OC, the better

This.

Real shame that Hive Scum has default models, with all the drugs they are taking one might think FS would of made them bigger, and more muscular.
Kind of like Goliaths but not as big.

While I understand, it’s for the ease of making character models and uniformity, still feels like a missed opportunity.

Could of been a personality trait, if you make them buffer: Ogryn and yoked Scum would talk about bench pressing heretics.

Yeah we should have had a body type for Goliath gangers, but we needed more than one body type for the humans.

Lean and Brawny (like in Helldivers 2) for males and females.

We have scuffed versions of Orc Hunters and Catachan armor in the slop shop, but what makes both of those uniforms work in the TT and in official art is that those specific regimetns are super muscular.

The sets look like absolute dog :poop: in Darktide because of the body types of the human classes.

I don’t know what exactly Arrowhead and Darktide’s problem is with making muscular/feminine body types and they always excuse it with “realism” which is very weird because as a Swede; we are not exactly prude.

This reply:
Trigglypuff

Shall we criticize readers of erotic literature next for indulging in completely unrealistic fantasies?

I concur for this too!

I’m all in.

If I had to add few things:

  • Women to have slightly more daintier* hands or just smaller hands in general. yy we all know they are all “rejects” but you’re telling they ALL have to have crocodile rakes for hands? :hand_with_fingers_splayed: :sob:
  • Psyker specifically, I would add the option to have longer finger nails to make her/him look more sorcerer like* :kissing_face_with_closed_eyes: :nail_polish:

i think more defined bodys/customization would be cool, since yeah a lot of characters look very samey since the cosmetics afaict are the same regardless of gender

I may have said this before, but if there is to be “premium” Catachan cosmetics in the future, the arms can be skinned over to be more muscular;

As the Catachans tend to have sleeveless tops, in the cosmetics coding there is ways that in place of sleeves are arm muscle or like a “muscle suit” effect, and the coding can make the skin tone match the skin on arms or exposed muscle

In character creation as well, I am surprised there hadn’t been a way to make characters have the ability to be adjusted to have muscle mass on a slider option. I think that due to the original “rejects” storyline they didn’t have in mind the idea to have more muscular characters due to the whole “reject” scenario of penitents who are the outcasts, runts, and penal soldiers

As development over time still occurs, maybe the suggestions come across the discussions with the community managers and devs

except erotic ≠ aesthetic all the time.

sometimes it’s enough to not have something in your face that’s “hideous to behold and vomitous to smell”

(quote from fallout tactics when describing a ghoul :smile: )

yes one “would” but sometimes the pleasantries of visual appeal are enough to soothe the senses.

after all :

" Der Mensch ist doch ein Augentier, schöne Dinge wünsch ich mir" :rofl: (Till Lindemann/Ramstein )

and yes I’d play more human classes if a roided option was

cata-ruehl

copyImage

and no, I aint gonna make ai do a mixup, use your imagination for karks-sake :smile:

Anecdotal, so take this for what you will, but for what it’s worth, a friend of mine works for Riot Games as a compliance analyst in South Korea.

A few months ago I had suggested that she play Darktide with me and a couple weeks later she suprised me and took me up on it.

The literal (NOT FIGURATIVE) very first thing she said to me from the outset was just how unappealing and unisex the appearances all were, but especially for female characters. She repeated the word “unisex” a lot and it wasn’t a positive.

She’s familiar with 40k and had been expecting the general esthetics going in, but she was immediately repelled by the uglyass character design. And though I don’t remember the specific way she put it, I distinctly remember her being disappointed there was like only one option if you wanted your character to be Asian. Which was something I’d never considered before that if I’m honest, but it stayed with me ever since.

Anyway, like I said, take that for what you will, but I’m reminded of that as I read this thread. For all that it’s tempting to dismiss such complaints as “just cosmetic”, if it helps one feel invested in their character, then that has value.

as one who meticulously creates the same facial features in every game that has a character creation option, even if it takes the whole day, I agree :+1:

that’s “me” in there after all.