I think it's time to remove Infiltrate

Infiltrate as an idea will always be more of a casual/fun thing to have rather than something with actual utility

The main issues being vet no longer having the insane CDR he had before, and that this just allows the vet to reposition/revive/do an objective, basically everything that Shroudfield already does, but without the ability to deal mega melee dmg

Sure, we shouldn’t compare abilities from different classes, but even when comparing it among themselves Infiltrate is just something that will never work

Exec Stance while it could get a buff, the simple idea of “highlight enemies, deal more damage to them, and (insert whatever buff you want it to give)” is something that could work on all levels of play, and let’s not talk about shout because it’s shout

But Infiltrate? It’ll never be as good as shroudfield or as the other abilities no matter what you give it, and unlike shroudfield, Infiltrate is boring

I think it’s really time to remove Infiltrate, and add something that could take it’s place that is AT THE VERY LEAST, more fun than Infiltrate, and ideally something that could compete with the other two abilities

Since the release of Hive Scum, there was always on this mind of mine that I thought it was gonna be added on them, but didn’t… That’s VT2 Bounty Hunter’s Lock and Loaded (The ult where you hold a special pistol, and release the ability key to fire a super damaging blast)

I think this ability could work wonders for veteran, especially on the right side that promotes more hybrid gameplay, having a massive (and skillful) pocket damage shot as an ability could be exciting to use and really great to have, as a good source of boss dmg+stagger and also getting rid of key elites/specials (like pink crushers for example)

Subnodes could be related to so many things that could help vets in general

  • Normal ammo regen (Weakspot kills against elite enemies with Locked and Loaded replenish 35% of your ammo)
  • CDR to itself (Killing a special with Locked and Loaded reduces the cooldown of itself by 1%, up to 30% on 30 special kills)
  • Buffs to your ranged arsenal (Upon firing Locked and Loaded, win 100% ranged crits for 8s)

And so more other ideas that could help well, but the main point is that this could be really cool IMO and everyone who played Bounty Hunter in VT2 and hit a fat headshot with the ult can relate to the feeling

IDK what the initial cooldown would be (60s doesn’t sound bad at all) but yeah, I think it can be great!

6 Likes

I like that idea.

Also i started playing Vermintide 2 recently, other option is to maybe make it like the one that Huntsman got.

Switch places with exe stance, add it buffs to melee or just extension with it for synergy with WS.

Make infiltrate charge faster, maybe on head shots, like 0. something%, give giant damage on 1st stealth shot, give ranged damage boost and infinite ammo for short(Snorter than scum) period of time after it ends along with reduced threat, so it won’t overlap with desperado.

Fatshark trying hard not to copy from past game, but fails miserably in many if not most aspects, so why not go all they way?

I forget this ability is even in the game

Invis has no place in Darktide in any form.

2 Likes

Been wanting a weapon ult in this game for a while. Might as well try it on Veteran. His tree has no benefit or synergy with the steath ult, not to mention stealth itself has to be neutered to uselessness because if it was functional it would make the game too easy and players overwhelmingly cannot handle aggro dumps.

Hot take i know but I prefer infiltrate over shroudfield

1 Like

Vermintide 2 had 3 stealth classes, wouldn’t be surprised to get one more.

This is another gameplay and a lil variety build so no not ok to remove it. This far from OP when I see all the actual power creep. Peoples got fun with it have to got fun. Just remember this is a game so we need some fun. And no this this time for nothing. Biggest problem of Darktide is you can have some pro players with over 3000 hours and some new players with 10 hours. This is all and the only problem. This is absolutely impossible to work on a true balance. We all have to do some compromise

Infiltrate is not fun for the majority of the playerbase

It’s not even a matter of effectiveness (which Infiltrate is not effective compared to the other 2 abilities) at this point, but I feel fun ults from VT2 should be brought into the game

I don’t think that’s true at all! A game can always be balanced into a near perfect state, the question however is if Fatshark are capable of doing it.