Yep, though part of the issue is current toughness feat options for ogryn. They’re probably the one ‘major’ thing I would change for the class as it stands, the two heavy attack feats are just… very bad choices when confident strike exists. (Not to mention they’re doubly situational, having both a specific attack requirement and a target number requirement) The whole feat system being heavy attack focused in general is odd, when the class/weapon design is based around bashing enemies around, not heavy attacks.
Also this might sound condscending/come across wrong because loltext but cheers for being willing to cool off and realize I was just trying to help the whole time. Nicer this way, isn’t it?