The talents in the game currently, well, sort of suck. A lot of them are quite boring and shallow, being generic “increase X stat by X”. These are inherently boring talents that barely really change your gameplay. I hope to see talents that are more gameplay-impacting. Considering we only unlock talents every 5 levels and they’re on tiers of three selections, I hope FatShark can create talents that are more powerful and more playstyle-altering. Choices should be hard to make on each tier and each tier should give you something powerful while also forcing you to pick what you want to gain- and what you want to pass up.
Essentially, talents should be interesting and change your gameplay in at least some basic or small way. Talents like “5% to Crit Chance” or whatever generic stat battery you can imagine are very lame. Make talents fun, damn it.