It is such a slog getting from 1-30. I have 60 hours and only one of my characters is maxed out. That’s ridiculous.
I agree it is a slog, but if you go:
lvl 1-10 diff 2
lvl 11-20 diff 3
lvl 20-30 diff 4
it should not take you 60h to reach level 30, but more like 30h - still too much imo but better.
Even if you stay on diff 3 till 30 it should not take 60.
It’s much much easier to level after you have played for a while.
You go from doing t2 and 3 till you get to 30 to just doing t4 once you hit 20 and get tons of exp.
I didn’t say it took 60 hours to get to 30. I said I only have one character maxed after 60 hours. I’ve been using the other classes too.
I did not go to diff 4 at level 20. But, for diff 3, I did it at level 3.
Took me 3 days (playing just the evening) to make a maxed veteran to replace my ancient char (that was named Ralendil, like on this forum).
Sure - that is also a way to approach it. I simply didn’t wanna play diff 3 below minimum level 5, because the combination of everyone leveling at the same time and not having toughness feats makes that experience pretty annoying. Still I’d say if we are talking just about xp gain and win percentage, then diff 3 probably offers the best ratio.
I can’t believe people whinging about leveling in this game, it gives you like 80% of a level for a run. Have these people never played any game with leveling before? I can’t think of a game where it’s easier to level than Darktide. Do you just want to play with a max level character with max gear handed to you? Or have you never played any kind of RPG game in your life before? If you do play rpg games then what the hell are you talking about? I have 4 characters and it was the easiest grind of my life, if you don’t like the game just leave or else just shut up and deal with it.
The problem is that the levelling in this game is a complete waste of time for anyone who has already levelled 1 or 2 characters. This is not an RPG with a story, it’s narrative is a few shitty cut scenes, and the actual game starts once you reach the L30. So it’s a lot of wasted time that I am unlikely to engage in, especially with the siloed approach FS has.
VT2 levelling was fine because it was teaching very different characters + the game had 3 careers per character.
… that argument holds for Darktide too though. The characters are diverse enough even though this game is nowhere close to what VT2 was at launch.
Not really. Every class except ogryn is much closer to the VT2 career than to a character. And, again, 30 levels in VT2 - 3 different careers to try (now 35 levels and 4 careers).
The speed that you gain xp isn’t so much a problem for me as just not really feeling a sense of progression at all. The gear you get at the end of a mission is almost always trash, getting something decent from the shops/crafting is still way too expensive considering how often the RNG screws you on gear, cosmetics are expensive and there isn’t enough interesting stuff to unlock through gameplay. There just aren’t enough concrete rewards to keep the dopamine hitting as you level and it gets really tiresome.
Easy does not equal fun.
There is no difficulty to be found up until Heresy, and hardly any gameplay. So all you play is a walking simulator.
I played alot of RPGs. Apart from the Multiplayer ones all of them had a nice leveling experience. I am not sure why the rule has to be that the multiplayer games have to have a boring leveling experience that just wastes everyones time.
I too absolutely despise Darktide’s leveling system.
Well, let‘s hope that the new classes will be available to our existing characters.
As in: Ogryn character can swap between feat pages to swap between ogryn subclasses.
This could be integrated in the loadouts as well.
At this point I would not dare saying anything but the reverse psychology, despite that being the worst trap I can imagine.
Yes, really. They are very different. The only problem is the nuance comes out after level 10.
You can’t honestly tell me that Psyker, Zealot, Ogryn and Veteran all feel the same. You’re not even going to use the same equipment, unless you play the game wrong.
I said “except ogryn”. And, again, it’s not “the same”, it’s “the difference between the remaining three is not great” - I said they felt like different VT2 careers, rather than different VT2 characters (ogryn gets that distinction).
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