I am once again calling for further gatekeeping of the highest difficulty missions

I agree with you but just want to clarify something.

How do you guarantee people with a high rank are good?in other words, couldn’t people just play heresy to rank up to whatever arbitrary level you pick? You could make it damnation only experience, but people can just play that, never do good or suck, get carried, etc and still level up their ranks

What do you think of some kind of ranking system (like MMR?) not sure what stats it should be based on , it it might be more accurate than a rank that just goes up by playing

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