The Zealot regenerates stamina 50% faster than other classes. This contributes to balance problems with sprint uptime that enables zealot to outrun everything in the game super easily. It’s possible this wouldn’t deserve nerfs if the hyper mobile weapons were nerfed though.
Zealot in general needs a rework on top of nerfs… I made an old post talking about a conceptual talent rework, but it didn’t go hard on nerfs and stuck to purely the talent tree: