How can FS make one-handed axes(+crowbill) viable without giving them more cleave?

I’m not going through the same old arguments again. I’ve stated my opinion on the axe above. You’re not going to convince me it’s some garbage weapon that needs massive buffs to be usable as clearly I can use it just fine and not struggle. If you don’t like the weapon, that’s fine.

No one can convince you because you can’t accept any view other than your own.

You said it yourself, you’re offering an OPINION, nothing more. What everyone else is offering is INFORMED KNOWLEDGE. Almost everyone else actually used the axe in Cataclysm and actually knows the weapon is trash.

You can try to crutch it with something OP like Griffonfoot and BH…in which case it quite literally doesn’t matter what melee weapons you use, it’ll do just as good as a garbage axe. Hell even armour the Greatsword outperforms the Axe if the quantity of enemies is high enough.

You sure as hell aren’t playing optimally when you’re bringing an axe that makes you a load to your team in hyper density mixed horde situation

Ah you mean that one single specific talent on a single DLC career is what it takes to make the crowbill bearable? The talent that makes nearly any weapons with a wide sweep more powerful?

And notice I said bearable, not busted :laughing:

All that talent does is make its heavy attack not as stupid being a purely horizontal swing with zero cleave. Oh yeah that makes crowbill viable now…just make sure you only use it on Necromancer, and make sure the Necromancer equips a very specific talent.

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You mean like how I’ve used it in Cataclysm and had no issues? I’ve used it on Slayer, BH (with and without Griffinsfoot), and Ironbreaker. I’ve also used Crowbill on Unchained, though I don’t like the attack profiles so I tend stick to Flaming Flail.

Just because you can’t use it properly and there are objectively better options doesn’t make the weapon “trash.” there are objectively better options to many weapons and many of those weapons I can’t use properly, that doesn’t make them trash. Case and Point is Bill hook. Bill hook is a great weapon. I suck ass with it and there are objectively better picks such as Axe and Falchion. Does that make Bill Hook trash? No. By your logic it would though.

What about not only him but 99.99% of player base? Does it makes a weapon trash? I saw 1h axe on cata may be three moths ago, like few hundreds runs. And it was HM who died on first horde and leaved

It’s not a meta pick, so of course you don’t see it often. There’s plenty of non-meta weapons that you’ll rarely see. Are they trash too?

Sometimes i see them.
But there is a difference. 99.9% player base can use those weapons and not suffer.

There’s a HUGE difference between non-meta and straight up trash nobody but a fringe few takes as a joke.

Most weapons in the game are viable and straight up good. 2% are either broken or garbage.

Meta would SnS, Coghammer, etc. Non-meta are weapons that are good, but have flaws or just aren’t as good as meta ones. They would be dual swords, elf 1-h sword, glaive, Bardin’s great axe, etc. Notice how people still use them, just not as commonly as Coghammer and Dual Hammers.

Crowbill and 1-H axes are a meme at best, but just plain trash and makes the player a load on the team in harder difficulties.

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For me dual swords and 1 h sword for sienna and Kruber are pretty close to the trash Tier of 1h axe and Crowbill.
The only difference is that there is a big chance that you will not face situation when they are absolute trash. But if you face it - you will be mad on yourself for taking this garbage.
And they are like Crowbill “only good with this specific hero with this specific build”

They’re not optimal, but they have the tool to get the job done most the time. All those weapons have the means to handle both horde and elites to a relatively passable degree.

1-H Swords have Linesman and Tank modifiers while, it’s L3 and Heavy attacks gives it the means to deal with armour.

Dual Swords have Heavy Linesman on its heavies, and while the armour damage is garbage, it can hit several at once so in a funny way it kinda scales up the more there are.

These weapons have more versatile movesets you can combo with. Like Sienna’s sword has H+H+L against armoured elites and L+L+Block Cancel against hordes.

Rolling the crowbill will end your chaos waste run… unless you have a specific career with a specific talent.

And this is why I consider the other weapons as above the 1-h axes and crowbill.

These situations you speak of are far more common for the axes than they are for other weapons.

There is something wierd with 1h Sword. Despite having Tank and huge cleave numbers it cant cleave through even one Stromvermin. Even with headshots and Merc talents.
Exec srowd light atack can cleave 2 on base and 3 as Merc.
And you have low damage low speed 0 cleave hard to headshot melee weapon. I cant imagine the worse weapon against SV patrol.
Saving grace for Dual Swords is Javelin or SoTT bleed+posion. You can use it to not waste 25 heavy strikes on single CW

I haven’t read the whole of this long thread so please forgive me if I restate an opinion already voiced and debated.

I think that one thing to add to the 1h axe, at least Bardin’s, is to give it a faster attack speed. The way I see it is that even with a low or even none cleave, if you can score hits pretty fast you can take down a horde reasonably well. With some team work and a more refined tactic than standing still and smacking straight forward you should be able to carry your own weight at least to Legend. Can’t speak about Cata.

Anyway for me 1h weapons are all about giving the character more speed and manouverability so it would make sense to focus on that more with Bardin’s two 1h weapons. Let the axe be the anti-armour choice between 1h axe and hammer for Bardin.

EDITED: I didn’t realize this thread was so old. Forgive me for the necromancing. I don’t even main Sienna. :frowning:

Nah don’t worry, it’s still a relevant thread because the 1-H axes are all still noob traps for the most part who all need addressing.

Tbf nearly everything is viable in Legend since it’s so easy.

I even used saltzypyre’s garbage repeater pistol for the hell of it…

With that said, if you want to experience axe with fast attack bring elven axe with Handmaiden with Asrai Alacrity. It’s very fun. Not sure if it’s something I’d bring in a tryhard game tho

The dual swords heavies are surprisingly efficient against SV patrol with its heavy attacks. And to be honest if in up against a CW in using it’s push attack instead.

But yeah in my shade I always bring my Javelin along with my Dual Swords.

In practice yes SnS is essentially the daggers and dual swords but better, and I do wish FS did something to balance the 3 out a bit better. But end of the day I’d rather be stuck trying to deal with dual swords or 1-h sword over any of the 1-h axes outside of extenuating circumstances.

Actually a pyro critbuild with 1h sword is one of the best you can run on her.

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I dont consider weapon as good if it is only good at single hero with single build. It is like saying that volley crossbow is top tier becouse Zealot has one build with infinite ammo.

And even on Pyro i find dagger to be better. Green circles are good but utility is better.