Hotfix #72 (1.8.4) - Patch Notes

last time i checked my mutt wasnt covered in razorblades :man_shrugging:

1 Like

i dont know all that metal poking out from the dogs body looks pretty sharp to me. If the ogryn can apply bleed with blunt clubs then i dont see why the metal dog cant

3 Likes

well the bully 3 cheap light spam isnt something to be proud of either and hopefully gets nerfed along with the rest of the comedic arsenal.

bleed as a whole should get toned down, where´s the sense of pride in killing enemies when passive talents do the work for you ?

ps. before arbites i was playing ogryn exclusively and NEVER used those weapons/meta loadout out of principle :flexed_biceps:

arbi is a “fun-cruise”, nothing i´d see as an “performing act” since there´s little to no effort in brute forcing forward.

4 Likes

My first Game as Ogryn in H40 and a Arbites with his dog just completely trashed my dmg because of the bug

Yeah it was pretty ridiculous

1 Like

Finally, back to the original 4

Please Fatshark don’t add any other 1.0 mutators on the next rotation

dots should be a puzzle piece that “helps” you do your thing, not be the automatism that does the job itself.
say 5-10% of your overall output should go to attributes/perks the rest should be tangible and physical skill.

i couldnt say. even if i bought vt2 out of thanks enjoying darktide for so long, i couldnt get either into warhammer fantasy, nor “rats”.
i need the screams and agony of human targets, killing rats doesnt “tingle” :joy:

as for the “pet” aspect, shortly incapacitating an enemy, distracting or even fetching an item, absolutely fine.

i use my doggo to shock bosses as a stagger to push them in a certain direction or not let them yeet me at an inconvenient time, i dont expect the dog to do any real damage on said boss.

1 Like

Everyone’s favourites, great

2 Likes

This is a bad example though, people do shade on Sienna and her minions pretty hard. And then shade her again for her screen effects. Did we play the same game? People generally believe that stacking DoTs and running away is a low skilled way to play.

1 Like

I’m sure that any enemies lined up in its knockover get damage, the dog practically is like a homing missile as is, and the Remote Detonation ability (when chosen) is still really good for Crowd Control, including staggering Elites and Monstrosities

Is it really a nerf if there’s an intentionally unintended interaction that the talent tree made no indication was supposed to happen? Hell I wasn’t even aware of this since most of the time I never even touched razor jaw augment.

1 Like

The “Razor-Jaw Augment” description says that when an enemy is “knocked away” by the Cyber-Mastiff, that enemy gets 8 stacks of Bleed.

As far as I know, the only way for an enemy to be “knocked away” is when the Cyber-Mastiff jumps on it.

What was affected? The bleed stacks? The impact? The jump attack damage? The subsequent biting damage? This is not clear at all.

Can someone explain in concrete terms what it means?

Thank you.

Nope. Only enemies next to the target that gets pounced get bleed now, not the enemies it knocks around during the jump

I think bleed always decayed quickly compared to like fire/soulblaze

2 Likes

I ask you to stop this rotation thing like a store. Just open all characters and maps randomly, okay? Why limit players’ fun? Is it really that technically challenging to do this?

1 Like

What is the point of having a havoc mission rotation? Why not have all available missions up.

I play havoc all day and its extremely fkin bland running the same few maps

5 Likes

This community is used to bunch of dead mechanics (ex. blocking) or nodes (ex. zealot tree) so kneejerking strawman syndrom is always there.
After fix the talent got to the same level as ogryns burn talent which adds like 8-10% to your total damage. People may use it for some extra squeeze of damage/finisher, but same as ogryn’s one it will be subpar/unpopular option most likely.

Instead of total removal of any interations with the node, limiting effects of the bonuses to 100% (used to be 450% with the bug) would be a better option

1 Like

Excise vault and Refinery delta are back in the normal map pool, but are they back in the havoc pool? And yes, this rotation system is frankly outrageous, especially since the rotation seems random at best, with maps that haven’t been in rotation in a while not returning while maps that were just taken out are back.

So you guys set 3.1.2 as default version of the game but can choose 4.0, that’s what I understand, is that right?

You guys keep on saying you fix the game it’s stuttering and lagging still makes it damn near unplayable I simply just do not believe you guys have been working on this game like you say you have

1 Like

Yep, I don’t get these “seasons” on Havok. It doesn’t motivate me to play more out of FOMO, it rather discourages me to play out of boredom and dislike for certain mutators.