Hotfix #72 (1.8.4) - Patch Notes

Hey Everyone,

Hotfix #72 (1.8.4) is currently rolling out across our platforms. In the meantime, you can read the notes below.

  • Fixed server crash occurring while playing Refinery Delta-17.
  • Rolled back to FSR version 3.1.2. This change is made to ensure the best overall experience for players, while maintaining support for key features like FSR 4 and others. We’re actively working on updating to a newer version in the future and will reintroduce newer improvements when ready.
  • Fixed issue where the Arbites Talent ‘Razor-Jaw Augment’ was being affected by Cyber-Mastiff damage increasing buffs.

Dev Note: Regarding the last issue on the list, this resulted in damage being increased by up to 450% at times.

Havoc Campaign - Mission Pool and Mutator Rotation

Every third week during a Havoc Campaign, we are rotating the mission pool and mutator pool. One or two missions and mutators will swap out during this time. This rotation will happen next week.

Mission Pool

Incoming

  • Hab Dreyko
  • Mercantile HL-70-04-510

Outgoing

  • Consignment Yard HL17-36
  • Chasm Logistratum

Mutators

Incoming

  • None

Outgoing

  • Pus-Hardened Skin
  • Inferno Special Event

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We’ll see you on the Mourningstar.

– The Darktide Team

25 Likes

nooo why did you remove it??? how can i play the game now without desroying everythign in one hit??

8 Likes

arbitrator still 1hits everything now u just have to do it manually again xD

4 Likes

Well that would explain why the dog was melting stuff lol.

2 Likes

ahhhh thank god for the dog bleed fix. 450% god damn, no wonder I was dealing like 1.5-2k dmg per tick of bleed on a CRUSHER.

tho, now that the bleeding dmg is actually accounted into Arbites’s overall damage, the AoE on pounce was still pretty insane…I still wonder if it’s enough, but we’ll see, but thank god.

EDIT: I just did an H40 and my damage wasn’t being inflated by bleeding dmg now from the dog and I didn’t immediately have the most dmg right off the bat and didn’t kill multiple Crushers in like 3s, THAT’S GOOD! But that was just 1 game but compared to be4, it’s not stupidly broken anymore! Great!

7 Likes

Thank you FatsharkQuickPaw, very cool.

6 Likes

no you dont understand if i cant destroy a mauler patrol in 1 button this game is too hard

5 Likes

copyImage

4 Likes

bro i literally found out about this two minutes ago, what a fun killer

2 Likes

FS is trying to tiptoe around nerf trolls who are actively trying to destroy the new class, smart and good job.

@FatsharkQuickpaw the game is now crashin if you’re in Havoc lobby trying to accept people to the party. I don’t have any mods on and I patched the game with the latest hotfix.

GUID: db1daaca-9b1b-4329-86b5-91abad4a5cda
Log File:
Info Type:

[Script Error]: scripts/ui/views/group_finder_view/group_finder_view.lua:3163: attempt to index local ‘profile’ (a nil value)

1 Like

Will the upcoming FSR changes fix the performance issues present on the current AMD drivers while viewing the cosmetic menu etc.

1 Like

I’ll give you Shark a hint on how to improve the havoc, well, just the most obvious advice from those who play the game: All missions should be available and all mutators.

2 Likes

No.
Laggy cosmetic menu is now a feature, sorry

1 Like

The “but muh pve game, never nerf only buff” crowd arent going to be happy about this

3 Likes

It’s easy to assume that the bleed Dog applies works the same as if you applied it now. Overall damage buffs will affect it and not the dog damage buffs.

The bleed from that talent was the only thing changed so the rest of Dog would work as before.

Giga-dog was felt in all my games, so glad to see it reverted so quick.

5 Likes

Lol. Play without bleed all this time.

2 Likes

Is it true? Has dogmageddon already ended?

5 Likes

This Razor Jaw nerf is bigger than it seems, those 8 bleed stacks now decay super fast, is that normal?

he can’t punce twice on the boss and keep his stacks now