Hotfix #61 (1.6.8) Patch Notes

if I see more plasteel than Diamantine rewarded my hiatus on this game is going to get longer.

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Oo-rah. Hope to see infected moebians get a permanent stay as a Maelstrom modifier.

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Will we be getting a new portrait frame for this event?

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Is Veteran’s weapon coming anytime soon? Its about coming up on another quarter of a year since the other characters got theirs…and the power sword still turns off after every non bullet hit too? You’re still aiming the Hellbore with a cleft-butt chin? Can they get some love? Same with the big simple dude. Why would you play with anything but shield or pickaxe unless you just enjoy it…

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ā€œReturn of old content! Please be happy!ā€
Just add solo mode, not that hard.

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Any news on 2014 on ps5

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I’m really happy to have it back too, but I don’t understand why Fatshark has to take content away from us in the first place. Now they’re finally giving it back, but it’s a limited time event again. Why can’t it just be a normal modifier at this point lmao, almost everyone likes this modifier.

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Good news everyone! The new vet weapon coming soon IS the old PS with a fix.
Also, it’s not good news. Also, it’s not being fixed.

Prove me wrong kids, prove me wrong.

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@FatsharkStrawHat - for people that have been playing way too much since beta:
Could you add something of ā€œvalueā€ also? A frame as final reward will give us sitting on 25M ordos, 600k+ plast and 300k+ dia something to look forward to.
(and no Melk coins is not a reward as they also are maxed at 500k…)

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Who doesn’t want to grind a regurgitated event for currency we’ll use when FS releases new weapons for the December update?

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And so first things spire- 13, the map has already been added to the pool.
Second - no changes, just saw 1 new balcony for enemies.
Question, any justification for its absence?

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That one I imagine.

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Imagine a world where Fatshark is competent at version control and they could’ve just reverted Excise Vault to the previous, functional, non crashing version instead of leaving it out of the rotation for months.
Fatshark oddly has very little respect for map variety as a concept, which is funny given how the only way to play maps in this game is by random selection which is often cited to be done so ā€œpeople don’t keep playing the same mapsā€. Ongoing issue (Havoc has like 7 maps, the last event rolled on only one map per rotation so you kept having to play repeat maps) and one of the biggest ones I hope they solve

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I played after the patch and noticed a rather strange thing.

At a random moment, maps Delta-17 and Gloriana (they at least had time to play), at a random moment I start to have problems with sound: I can not hear any shots (allies, their own, enemies) standing tight, half of the blows (their own, allies, enemies) again closely, and in general can disappear half of the sound or generally mute. And okay I think I am so bad playing with mods they are to blame or this punishment from the Sharks specifically me, but no, I was not alone and the man I played with at the same time that I had problems with the sound also said he did not understand what he had with the sound.

Maybe someone else who has encountered this ā€˜innovation’? And if so - how damn good Sharks are in their patches.

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recycling events it could result a bit stale, after a while. especially if no new rewards.

these old special event conditions should be put in the mission board with a chance to roll in mission board permanently.

these is what people want, plus the ability to select the map/condition you want.

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Hi i just experienced the same issue like you, thanks for sharing here i was freaking out thinking my soundcard or headphone drivers gone broken

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This might be true for you, but for new players i figure they really appreciate the cash flow from non-over-the-top events.

I don’t really agree that there isn’t anything new.

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It isn’t new though

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Are we to expect a cosmetics rotation today or is that next week?

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I meant generally.

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