New event? New event that offers unique rewards?
Who tf are you and what have you done with Fatshark? You’re not supposed to listen to feedback until at least a year and a half of consistent complaining happens!
Well, why are there no issues about psyker, when there are so many bugs?
The second anniversary is coming up, any big updates
yea pretty much
but it was great not having to fight groaners that die in a single hit, horde was meaningful for once
That’s fine or whatever but we shlild still have the option to play with what modifiers we want.
If this event turns out to be a wash and we all still want Moebian it won’t mean much if they keep rotating in conditions.
@FatsharkStrawHat Not working on power sword.
Took a peek in the files. There’s a lot here ![]()
Thank you, I’ll get these passed along to the devs.
Perilous Assault
Up to 50% Weapon Wield Speed (increases as your Peril increases).
The text description is unclear. This skill increases the player’s switching speed between 1, 2, 3, and 4 based on their current heat level. This ability has no meaning for the psychic profession, as there are no weapons such as explosive guns or flamethrowers with very slow extraction speeds
Empyric Shock
6% Warp-Damage Taken by victims of your Force Staff’s Primary Attack. Max Stacks 5. Lasts 10s.
Skill effect error. When the player uses the Flame Wand, attacks on enemies will cause a 6% decrease in damage instead of a 6% increase, and cannot stack 5 layers
Penetration of the Soul
+10% Rending on Warp-Attacks when above 75% Peril.
Skill description error, the code states that the tearing effect increases by 10% at 75% heat
Skill not effective: The skill itself is completely ineffective, even if it reaches 75% calories, there will be no change
Skill position error
The skill on the left is to increase subspace damage after a regular attack hit, which should be given to the right side. This effect is a combination of critical hits and shot shots
After killing with Soul Fire, critical strike probability is given. This skill should clearly appear on the left side, as both Soul Fire talents are located on the upper left side
There are too many cornerstone skills in the bottom left corner. I hope to merge the skill effects
It’s best to separate and reduce the skill effects of CD, making it a separate side skill. For example, I only want a 4% increase in damage per layer, and don’t want to release the skill to clear all layers
- Fixed an issue where the “activated” status of weapon Special actions could be canceled by getting stunned.
Fixed this?
Heya, what weapon were you using when you tested this and saw it wasn’t working?
Power Sword 3、6
Thunder Hammer 2、4
Thank you, this is helpful! We’re investigating.
Is this the big announcement you had stewing or this is something unrelated?
(please let it be something unrelated to that)
Unrelated!!! This is just a hotfix.
Best news in the entire thing. Thanks!
as always very cool, thank you fatsharkstrawhat.








