Hitboxes make dodging and sprinting pointless

Either the hitboxes of the characters are too big or the hitboxes of the weapons enemies use are too big. Its really tedious that you can try and dodge or sprint away from something and they still just hit you even though you are a good distance away. It makes dodging pointless like 50% of the time because they just hit you anyway. Its not a skill thing, theres definitely something up with the hitboxes or attack range of enemies in melee.

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Well the facts that AI shoot you through each others and can shoot you through certain ‘object/walls’ make the game a bit ridiculous, specially with the dodge nerf that is non-existent now.