High Havoc Stealth Difficulty Increase?

I’ve played Havoc 40 last week, and I have been playing Havoc 40 this week.
This week I have experienced things in terms of difficulty that I cannot remember ever
being the case. Things like :

  1. Hordes comprised of melee elites (there always were melee elites, but now it feels far more dense, far more often).
    2.Far more frequent boss spawns be it full health ones or weakened ones (I had one mission start where we got 5 weakened bosses in the very first room). In other cases it feels that
    you get full health bosses in the very first area you drop into out of spawn, and it does not help that the “spawn” you just left seems to be considered a spawn zone for specials same as any clown car door. Now there has been boss fatigue for quite some time, but this feels far more pronounced.
    3.It feels like the specialist spawn rates got doubled or tripled, it is vastly more frequent, and by virtue of sheer quantity, the occasional silent trapper or burster that jumps at you immediately out a door without making noise doesn’t help.
    4.Similiarly, the frequency of mixed hordes with melee elites like Maulers or ragers also feels more frequent and tend to spawn practically as near to you as possible.

Am I imagining this or has anyone else been feeling a difficulty spike in high havoc this week?.
I’m asking because, for the life of me, this isn’t feeling challenging anymore, just annoying.

Its just havoc. U can run 40 easy, and run 30 like 45+

Its a mess

This did not happen.

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