Hey fatshark are you even listenening to this section?

I’m aware of that post considering he was responding to me lol… and I was the post after it as well XD

I still don’t agree with it, and from what we saw with hedge and reddit recently, I still stand by my comments that this website should be their official channel for any and all updates.

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That´s ok, but care how you pack it up.

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Staying quiet doesn’t help, true. Neither does insulting the devs, or ranting and shouting about how the game is bad. What does help is digging as deep into the reasons why you don’t like a particular aspect of the game, maybe proposing changes that are thought deeper than “this would be cool”, and being calm while doing it.

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Another thing to consider is ‘not what you like’ =/= what everyone else doesn’t like either.

Fatshark posters, presumably, speak for the company (all of it, as in plural people). The rest of us all speak for exactly one person (ourselves).

Short answer: Yes, we do work on end game content. Several different aspects of it. Can’t be more specific.
We have a live team of around 10 people working on the ongoing bugfixing, patches and improvements. Outside that team there are lots of more people in other teams that work on new features for the game. Those featureres will be added to the game continiously.

Cheers :slight_smile:

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That sounds awesome but goddammit its good to hear from you joakim. you dont need to be specifik, hell you could have ended it with short answer: yes. But Pls dont be a stranger - lets hang and tell røverhistorier til hinanden på øresundsbroen

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Don’t know what you’ve just said, but I think I agree XD

It’s that simple. A little heads up and everyone’s happy! Nice to hear from a dev directly! Good job!

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10 people huh? Well, here’s hoping that at least some of them are dealing with audio.

Hopefully the remaining 40 people are hard at work coming up with new colors for the next wave of reskins.

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I am not not well versed in the world of programming but, in most professions, 20% of the workforce working on a given aspect of a project is quite high (assuming a team of 50). Good to hear a significant portion of the team is working on bugfixing.

Lazy dog :slight_smile: google translate it

Well, the new patch promises some alternative implementation of a Red dust crafting system… so does that mean I will finally get the red weapons I want and I can burn those 16 duplicate trinkets and other garbage I never use? I guess we shall see. I main Sienna and Kerillian, would love a red bolt staff and maybe a red swiftbow or red glaive. Not asking for much. Heck I am over 800+ hours in. I feel I deserve something! Give me stuff I want stuff :slight_smile:

You keep that filthy Danish potato talk off this pure Swedish game website. Or we’ll give you back Skåne, see whose laughing then.

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Not necessarily :stuck_out_tongue:
I Hope they just add red dust that you get from smelting reds and use to upgrade orange stuff to red. Because if it is more RNG, it’s just useless.

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I just would really like to know what Fatshark does with our feedback. There are many good threads about how to balance weapons and careers. Quite often people put a lot of effort into those suggestion. Is this effort wasted? Do these suggestion actually get discussed in the Fatshark team?

Short answer: Not really, no. They don’t care much for solution-based feedback, detailed descriptions of why something is a problem are much more valuable for them.

Long answer

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