They should have spent this time dialing in the power steam roller.
ah okay, thank you for explaining!
thank you a lot, appreciated, it looks fun as game mode but the fact a team can’t progress right away together at the same time, it is unfortunate. i’m glad the feedback is going to be sent to the team
Oh my god
Maybe this will help with visualisation of the issue here. You are welcome, Sweden.
Now “slightly” updated to help some people with understanding the relationship here.
I’m swedish too so thank you <3
That certainly is one of game design things ever made. Thank you for pushing our concerns to the team, StrawHat, you’re the best!
beside the issue of before
i also agree here, rewards sadly once unlocked everything that there is to unlock, it is just left for challenge and helping other people. but with the downside of searching a party that wants to do it, which at that point would be better just to run auric board cause way more comfortable to find players.
beside the cosmetics, the rewards for havoc does not seem to be that good, also because most of the people, probably unlocked all masteries for their favorited character, so they don’t need that much of materials… the only way to keep it interesting as game mode would be the one to make aquilas obtainable in-game in those weekly caches imo by winning havoc 40 as a team
honestly weaves in vt2 were way more fun also because way more challenging… havoc at first glance (obviously talking in advance) but didn’t seem that big of a challenge, especially seeing jsat’s video completing havoc 40 in duo, overall seemed a lot empty with spawns and very doable
I plan just to unlock things if there are penance, do the event then give up this mode.
Tell me that there are only few penances…
So let me get this straight… I need to finish a damnation level maelstrom mission to unlock malice level difficulty for havoc?..
Am i misunderstanding or something?
Almost. You unlock access to Havoc 11, which is Heresy. Enjoy.
Give players FOMO and RNG *and weekly decay penalties and weekly lockouts!
Yay!
You have to run 50 or something maps where you ‘host’ your own.
And the same amount where you join others.
I don’t remember It might even be 100 each for full T5 penance.
ll this using the party finder.
ouch… 100… it looks really annoying.
Been doing 3 runs so far and I am rank 12, now I’ve been staring at this screen for 10 mins (I could have had fun in insta queue Auric Maelstrom instead):
I can’t help but feel that Havoc mode was designed to force people to use the party finder, and thus to retroactively justify the creation of the previously nearly useless party finder in the first place.
Piling one stupid decision onto a prior stupid decision is always a recipe for success /s
For those saying there are no tags for Havoc, you’ll need to refresh. It’s a bit of a cache issues.
Yeah, like I mentioned earlier, I don’t want to be negative. I know Fatshark and everyone else there are working extremely hard and with a lot of passion, but Havoc is in an underwhelming spot right now, and the truth is that we could have received anything else instead of whatever this is.
Would not be surprised…
Unwanted, unneeded feature… but that they want to force us to use.
They should have spent time on features we ask… solo game mode (that would have been really welcome here) or, for party finder, a way to choose the map and the modifier you want.
My god, they had not even to create havoc mode. If they had just allowed to choose the map and modifier in the party finder, this feature would have been applauded.
The following week?
What? are you mad thats so entirely worthless.
So you progress by not playing the game? Noted I won’t play the game then
No… this is worse.
You have to play lot of low diff missions and one day you will be able to play next difficulty stage. Then you wait one more week to progress to the next stage.
And the worse is that they had lot of time to test this mode…