Handmaiden level 30 row talents&her passives

It’s okay with Spear, Glaive, Spear and Shield and the 1h Axe but it’s overkill on the other melee weapons because of the crit bonuses they already have.

Gift of Lardrielle could just make the ult count as a 2 second long dodge instead of stealth. No aggro drop, fitting for Handmaiden.

Bladedancer could make melee attacks apply bleed instead. Something more active to contrast with Power from Pain. Could instead make the bleed apply through armour and flinch enemies out of light attacks (but only once for that ult instance).

Cloak of Mist is overpowered because of the cooldown reduction it grants. Even without Vanish the elite dps is too high. Would be like if Fervency had a 45% cooldown reduction. Could be brought down to 25% and still be a very good talent for elite dps.

Cleave did infringe on Merc’s territory. It was definitely better though, mainly because it only required HM to go through 1 enemy.

Funnily enough Zealot essentially gets Wraith Walk for free during Holy Fervour. Any ideas on what could fill in Wraith Walk’s spot on the talent tree? If people end up being opposed to Wraith Walk being added as a passive, would anyone be opposed to a milder form of it as a passive (let’s say the player has reduced radius and can more easily dodge between enemies but not directly through them)?

Very fitting for Handmaiden. Currently IB taunts enemies to take aggro, and FK takes aggro by staggering them. Handmaiden doesn’t have any unique way to take aggro, so something like this could be cool.

Handmaiden’s ult used to stagger enemies? No wonder Handmaiden felt worse after WoM went live.


Dance of Seasons is still weird imo. Handmaiden is blocking a lot of the time, but not for strictly defensive purposes. Most of the time it’s for pushing/push attacks for cc and horde dps. The 100% stamina recovery aura means the split this talent has doesn’t make a whole lot of sense. I’d just change it so that you get both the power and dodge range bonus regardless of whether or not you’re blocking. It makes it a better version of the 20% dodge range talents Merc and WHC have, but it’s fair for Handmaiden to better in this area as it’s one of Handmaiden’s specialities.

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