The value of Green Dust is the exact same as Blue, however the game is unfortunately designed in such a way that you receive Green > Blue at the start of the game, and then Blue > Green towards the end.
And since you can obviously only progress forwards in the game, Blue Dust eventually ends up being abundant, and Green Dust is scare. Yet their value is EQUAL for crafting.
I have all characters at level 30; all with Legendary items. And I have 300 Blue Dust at the moment, and 0 Green. To have the possibility of creating such a large disparity between the 2 types of dust with no way to balance their numbers after you “get good” at the game, is extremely frustrating to say the least.
Can this be hotfixed please? Dust exchange or whatever.