Goodbye Grievious Wounds

I forsee no bugs with this.

It’s not the zealot version of empathic evasion, so of course most people think it sucks.

This is one of those “you think you want this but you don’t,” deals. Your first concept wouldn’t actually benefit knowledgeable players that much. While also severely handicapping the less-informed. One of the entire purposes of requiring players to path through specific talents to get to highly desirable areas of the tree is to try to prevent players from overspecializing to a crippling degree. Instead of just shoving all of their points into “moar deeps” at the expense of survivability and everything else.

As for giving every class a skitari-née-PoE style tree. That would be a nightmare to implement well and would require an assload of re-balance and reworking of existing talents. And towards what end?

This is no attempt on my side to “balance” the game, this is my just lazily trying to communicate that there should be nothing stopping Fatshark from adding optional nodes, with effects which make sense for specific builds and weapons only. Talent tree is a freaking graph, it might not end up looking symmetric, but adding some optional nodes should be a problem, it’s a matter of making space for them.

@Reginald It’s way too late for major talent tree revolutions, but I suppose this should do?

Or like this:

Punishment, and Impassible on the left, GW on the right.

It works only for the pounce, it won’t proc if you’re already pounced before the cooldown is off

Certainly too late. But its not like this game doesn’t see changes. Cool idea, thanks for your time.

Zealot version works on dogs still I believe. Hive Scum’s equivalent was changed to not work on dogs anymore.

I feel like these can be cut down to two and give us an Impact talent in return.



But…but…our “meta” one shot boss damage builds?! That’s the only reason why people play zealot I’m told.

You do realize there is a mechanic where you only can go to the side or down but never up?

It’s game code, not laws of physics.