Give Psykers +20% non-warp damage node

Gun Psykers desperately need +20% to reach meaningful breakpoints on many guns. Also, it wouldn’t hurt to give the melee a bit more oomph given how much survivability and damage staves are able to pull off.

Psyker are supposed to be the glass cannon class, now it’s just a cannon with staves and just the glass for the rest.

Something like “+20% NON-WARP damage scaling inversely with peril” would be really good as it would allow a 2 point invest into a constant melee & gun damage buff with warp rider.

It’d be OP as f with scrier’s gaze. Even with inverse scaling.

Can’t say I wouldn’t enjoy it. Might be able to break a million damage on gunpsyker that way

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