General non-balance feedback for the future of Darktide

The only use I’ve had for these bashes is to create a window just long enough to finish an interrupted reload without having to switch to melee. Even then, it’s only a fraction of a second faster than just switching to melee and almost never kills whatever is in my face.

It definitely needs to hit and recover faster, or maybe do more damage. Right now it’s practically redundant.

Edit: From the provisional patch notes:

Must admit I don’t understand what “add stagger reduction on bash hit” means, but the rest sounds great.

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