Game skips spawning points

The game arbitrarily skips up to 3-5 spawning points.
This is especially bad on Brachsenbrücke, and even worse is someone is pushed into the river.
If you die around the first tome or first grim area, you might respawn up to the caves in the second grim area.
Same case in Halescourge, dying before the lift might end you up to the broken bridge area.

This problem on Brachsenbrucke exists for a very long time now, and yet, you either couldn’t or wouldn’t fix it. Either case is very disappointing.

This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.