Game is great, but I am scared about the server situation.. all countries that are ignored lets unite!

@Fatshark_Hedge any chance for a reply on this ?

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I support this aswell!

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As a South African I hope to see local games be a possibility!

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We need servers in South Africa please!

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Yes please, there is really no point playing with bad latency.

Please Fatshark, we need this like a fish needs water and an mammal needs oxygen, Vermintide 2 is our food, bed and oxygen.

i will go on a fasting marathon if you dont give us a South African server.

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I’m not sure we have the full list available to share, but we have servers all over the globe, and have put a heap (a HEAP!) of work in to making gameplay feel great pretty much wherever you play from.

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Still amazed at how SA gets forgotten even though we have a massive amount of gamers here. Fatshark, please listen to our cries and you will be rewarded with more South African and neighboring country supporters. Local servers would be legit and would make many peeps beyond happy.

Eyyy thanks for getting back to the post

I do know a server list probably is hard to really declare at the moment, as said the biggest fear is higher difficulties… I am a huge 40k fan and intend to spend 10x more time than I’ve spent in Vermintide series, but in my time I have spent a fair time joining a few 180ping servers on cata in v2… while it is doable it’s significantly harder, I am hoping that the gameplay will feel great if that situation does arise…

But one must do there best for their country when it comes to these things, we regularly get sidelined and the community dies out, so thank you so much for the response, genuinely excited to see what comes in the coming weeks ^^

then it’s all the more impressive that connectivity was godawful
compared to my vermintide 2 experience
for the love of good allow for offline and p2p play

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The issue with SA is its geographical location. Basically just to stand up any servers in some location has a base cost. Which means you have to justify the base cost of just getting them up and running, such that it will serve some larger purpose. Ireland, while having less downloads on steam than SA, has an extremely robust infrastructure and distribution network to the USA, the UK and Europe. So its a natural hosting site. But if you’re looking at SA, you’re standing up a server arm in SA, functionally only for SA users and like Madagascar? The issue is more that its just far away from everything else. So there’s always going to be a down side of whether the cost of setting up servers in SA just to server SA is worth that up front cost.

I mean fatshark might have servers in SA. This really isn’t a fatshark specific problem. its more just a problem with SA’s geography which is why there tends not to be game servers in SA for games in general.

Umm well you actually quite wrong there

SA tends to cater for most of Africa we get peeps all the way up to the Congo, Madagascar, and even Australia (made friends from dead by daylight this way, and this was still when it was locally hosted)

We literally have our own COD and BF servers as well… and if AAA’s studios can find value in our country I am sure smaller studios can too

As mentioned @kingdemo

All the infrastructure already exists in Cape Town to be able to host servers easily. Please don’t overlook the African region

Old school hosting sites still allow you to run your own dedicated servers which we have all over the country, we have tons of locally runs servers, which is still ignoring the fact that many game companies are switching to cloud servers for gaming, using azure being an example, which our country does have ?

I donno if you think we need to literally still switch to concrete buildings from mud huts , and discover wifi but literally we been hosting, and have all the capabilities to have our own servers without it costing even thousands of dollars, by the post alone we have many people who are supporting it.

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well i don’t think fatshark has any infrastructure themself, i might be totally wrong but i would think that FS uses third party services, wich is way cheaper than building up and having several technicians on payroll, if that’s the case some places might experience shortages in some cases.

Both AWS and Azure have datacentres in/around Cape Town. There shouldn’t be any issues with service in SA, at least from a technology perspective. The question is whether they’ll have provisioned enough server capacity, and that depends on the expected income from the region.

Will there be any in-client way for us to check our ping or see which server group we’re connected to? A lot of games have a sort of in-game network diagnostic for troubleshooting. Maybe something like that?

The core issue is that basically SA can only server basically the southern African continent and that’s it. And well again other than SA there’s not a lot of players overall there in general.

The problem, as a general issue, is more that while yes SA itself has good infrastructure, its more that if you’re already goign to have ot go through 5 hops to hit anything in Africa anyway, why not just route everything through the middle east or such for the African continent consolidating your stuff in reliable locations. You also have better redudancy because ifyour Saudi Arabia datacenter takes a dump, then you can in an emergency route that stuff through your European datacenters. Yes your ping times just got dramatically worse, but as I like to say “A slow application is better than NO application” Where as if your SA datacenter dies your options are… like what?

Again this is more that effectively in Africa you are sort of concentrating most of the decent internet connections either in the Mediterranean in the north and basically its SA in the south or bust. Its not that SA has bad internet. its that its location and the regions around it are not exactly great which makes wanting to host things there unattractive when you can just throw your servers in the middle east and call it day for basically all of Africa.

Saying “well this other company with literally more money than god has servers in SA” is one thing. Which again yes if you can justify having a metric ton of servers in SA because you’re EA and you absolutely want FIFA/Apex to be making mountains of money for you, sure yeah. Or if you’re Activision and need MW/Overwatch2 to be printing money then yeah sure. But those kinds of economics are not universal.

I’m in IT and when we have only X amount of money to spend and I’m thinking “ok how can i connect africa, and not make my life an utter living hell” then sometimes you sort of make the selfish decision that “yeah im not super inclined to dedicate resources to a datacenter in SA, lets just throw it in like Egypt or something and call it a day. I mean whats the player count in SA? ok its only Z? yeah we can totally fudge the numbers to make that work for us”

If there are no OCE and/or SEA servers on 17th “beta” release I’ll be 100% getting a refund for the game and waiting until there are servers in our region that provide under 60ms latency. I bet we’ll have to use 3rd party tools like wireshark to check latency as FS wont even implement that.

The fact that Hedge cant even provide a list and gives an extremely vague reply saying “we have servers all over the globe” is extremely worrying.

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This is mostly because when you tell people “we have servers in this specific country” people scream “why are servers not in MY specific country”.

And that’s the problem with this kind of question. its not “are there servers” or “are there servers in my area” its “are there servers near me ultra specifically”.

If I say there’s a server Australia, then people will ask if its eastern or western australia. If I say its SEA they’re gonna want to know which ultra mega specific country it is. And if its not in MY ultra specific country then its the wrong answer. Answering what ultra specific country your servers are in is a lose-lose proposition.

Also no one is running game servers on AWS unless you want to literally be burning money faster than the God Emperor burns through psychers to fuel the Golden Throne.

It felt like there were some OCE servers in the last beta, but there were definitely some bumps here and there that presented a LOT like they were caused by high ping, so it’s hard to be sure.

I wouldn’t worry about that in the case of Aus. All of the service providers that are likely to be used here are in Victoria or NSW.

Honestly, as far as technical reach and potential quality of results are concerned, we don’t need to worry unless they’re using some smaller provider that doesn’t have much global presence. It really all comes down to money.

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Yes it felt pretty good but there were quite a few instances where I was questioning how i took hits, died or was hit by a special when clearly dodging way outside of its range with the extremely generous dodge windows used lol.

My guess is FS probably used a client/server hybrid model for rego which masks latency really well but after some time getting used to the game its problems at high latency begin to cause frustration.

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I’m wondering about this as well. I think it’s a safe bet that there’s going to be some form of lag correction going on, but in my experience those systems usually only work up to 100ms or so at best. After that they might as well not exist for all the good they do.

It isn’t a lasting alternative to having enough local server capacity.

Anyway, there are ways we can find out where we’re connected to even if the game itself can’t show us. If we do find out we’re being regularly connected to some overseas server we’ll be able to raise it as an issue.