Issue Type (Required):
Crash - After Building Shader Cache
Issue Description (Required):
Game always crashes right after the initial loading screen, I cannot enter into the operator selection menu. This is after the 1.13.3 patch.
However, it works after I turn off the XeSS.
[Update: I’ve managed to fix it by replacing the libxess.dll file in Darktide with the one found on the XeSS SDK 3.0.0 release page, apparently it is an updated version. But I think they would override the file with the next patch, so please have it updated.]
crash_dump-2026-10-21-00.41.13-c6685b0d-cc98-4585-a35d-e76f55b3921f.dmp (2.6 MB)
Integrated Graphics: AMD Radeon 780M
GPU: Intel Arc B580
[PC] Do You Use Mods? (Optional):
No, I don’t use mods
Reproduction Rate (Required):
Constant (100%)
Platform (Required):
PC - Steam
[PC] Crash Report (Optional):
GUID: c6685b0d-cc98-4585-a35d-e76f55b3921f
Log File:
Info Type:
[Engine Error]: Access violation (0xc0000005) in build be51ea67226d25ff2fb6281bad50475d7001dff1
accessing address 00007FFEA47646E0 from 00007FFEA47646E0
The issue could be related to the following modules found in the stack trace:
module ‘unknown_module’.
[Crash Link]:
crashify://c6685b0d-cc98-4585-a35d-e76f55b3921f
console-2026-10-21-00.41.13-c6685b0d-cc98-4585-a35d-e76f55b3921f.log (45.4 KB)
darktide_launcher.log (261.2 KB)