Full Arbites Skill Tree now available on Build Editor on Gameslantern

Execution and High Voltage as in Reginald’s stuff looks good to me:
Execution

Execution

5-20% Damage Bonus vs Staggered enemies.
High Voltage

High Voltage

10-25% Damage vs Electrocuted enemies.

I’m guessing this as a long internal cooldown making it less useful or something:

There’s a decent chance bosses would be exempt from this?

you would think, but the class has like a better than radiant inheritance with an always active set of buffs…for not running the dog, so nutty things are bound to be afoot.

So you’re thinking it would work like Zealot’s Until Death where you are fully corrupted, but have a single hp?

It will work like it is written.
You cannot take more than 50 health damages.
But if a poxbomber jumps on you in havoc, you could gain 90 corruption and the talent would not proc

i was sort of hoping you could take remote detonation without the dog and just have a shock vest that regens 2 charges every 60 seconds

Based on the preview streams I’ll most likely run the dog build with charge.
Now when I point at something it will actually die, don’t have to write an email to my teammates to kill it while I’m busy.

Amazing work, and so fast too!

I wonder if the game would break if you could have a shield on your back while using 2 shields for some back protection. Probably would just be nutty bar silly (not that his in builts aren’t raising my brow before his skill tree even comes in). He has psyker crit chance and stamina regen delay (meaning you can’t ever get actually block broken because the stamina reset is less than this period lmao game oversight), Zealot stamina and HP with Veteran toughness. Did we need to drive sales that hard?

I want the Ogryn cymbals.
The one useful thing about ChatGPT:


bigger?

But I would really like the ability to throw my shield at enemies. :smiley:

How do these talents synergize with each other?

  • Break the Line
  • Arbites Vigilant
  • Judicial Force

On use of Break the Line, will Judical Force trigger at my starting point of the charge?

This tree blows vet’s tree out of the water

lol, you make this comment, but give no indication on how it could be better. GG.

Yes, I said that fatshark s tree making improved a lot when you compare this or ogryn to vet and zealot.

That’s encouraging, just like the map making had improved post-launch, gotta give credit where it’s due.
It means sensible tree revisions are possible but the ever looming threat of power creep (not the issue here apparently) is also there I suppose.

I think most ppl are chomping at the bit for looser blitz selections for Vet and Zealot too after newgryn and RBT.

Hear hear!

exactly, it’s so obvious how blitz selection is free in the new trees, that means you can choose a blitz and then continue in whatever direction, while zealot’s and vet’s old style trees force the player to take a certain direction, severely limiting build variety.

I’m not a participant in the full veteran tree rework crowd, but Newgryn’s and Arbite’s trees are so neat and good. I know they could clean up Veteran’s tree nicely, cut up the overperforming must have nodes and move their effects into the Keystones, raise unnecessarily deep nodes to the top, and kill off all 9 million grey nodes wasting your talent points.

Very least the structure, some optimized paths will be it’s own power creep but in choice… and removing boring operative modifiers for more interesting passives and easier combos.