For the love of Sigmar, remove qq cancelling from 2h hammer

Nope, nothing would happen. It’s almost as easy as it gets. we’re simply talking about attack delay counted in miliseconds after switching back to another/same melee weapon. This means you wouldn’t be able to start another attack before your last is finished - right now you can switch and shoot or switch and attack again before the swing is over. Because either character is swinging therefore he can’t start another attack or he’s not - then why do we have to wait so long to continue the chain without cancelling?

Yes exactly. And I should be able to. It’s a fast paced game and it’s extremely unfair to punish players with an input delay meant to defeat slayers. Every class in the game deserves to be able to do that.

I don’t know. Right now you can do a push attack and chain 2 light attacks almost as fast as QQ swapping or faster in the case of footknight.

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Nah, lets just keep nerfing all the decent setups to where everything is equally garbage and then nerf it some more. They could and probably should buff the useless talents and weapons which their are many of but wheres the fun in that? Joking aside I just wish slayer would stop stealing all my elite kills when i’m running shade.

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They should buff weapons and talents that are bad.
Fully agree.
They should also remove obvious exploits from the game.

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I get your point, but that’s the thing with heavy slow weapons - they are heavy and slow. Maybe they should be a bit faster?
Instead, we can exploit gameplay mechanics and make them perform better.
IMO they should perform better without having to learn some really counter-intuitive tricks, because honestly, I hate when I have to use an exploit and learn some trick just to use 1 weapon to its full capability.
2h can’t be buffed as long, as this exploit is alive.

Also, I see no issue with slight delay on the slowest weapons, it’s absolutely logical that you have to finish 1 action before starting the other, and not switch mid-swing, and get both damage and immediate shot after.
Yes, such change will mostly affect 2h hammer, but as I’ve said - I have nothing against buffing it.

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My take is: it’s absolutely not the only viable build. It’s kinda fun and silly to play with but I don’t run it on slayer except once in a blue moon for a laugh so I don’t think it’s a problem. Run something else and you’ll be fine. And if it’s not you playing it but someone else; eh who cares. Let others have fun with whatever they are doing.

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How about we let everyone have fun by removing exploits and balancing the game properly - and by properly I mean - so every class is fun to play and unique.

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I am in the tedious and annoying as sh- camp, so removing it would be a major benefit if you ask me. They should just give every weapon an internal cooldown after a swing, which lasts the same amount of time for the swing to complete. That way, you can still swap to your other weapons, block, whatever, so the general feel of the game stays the same, except QQ canceling not working anymore. Then just buff the weapons which relies in the gimmick (mainly the two-handed hammer) and we are good.

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I’ve never bothered with QQ because it’s boring and annoying, but I’m curious exactly how much time does QQ save over block cancelling? Like 0.2 seconds?

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For slayer - dps goes through the roof. For others I think it’s a solid 15-20%, but it’s hard to tell.

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Wait, what? You are not using throwing axes?

I haven’t bought WoM, so I can’t really use them, you know :slight_smile:but I will, assuming the game meets my expectations soon .

I agree with the OP, remove it. It feels and looks absolutely stupid. It should not be part of the game. At the same time, it’s not as important as other bug fixes and tweaks that should take priority over any qq fix. I hope they put it on the back burner and perhaps let us test some changes with the next big balance update.

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How bout we let people play as they see fit; not as you see fit based on your feels

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I guess we should have kept the old bounty hunter shoot into weapon swap, giving you unlimited crits, no need to reload and unlimied ammo that one hit killed almost everything in the game?
I mean, how about you let people play as they see fit?

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Yes but if you get hard broken. You loose your progress.


As for the other reply, if you can’t see the logic issue there, well it explains a lot of things.

Now, where qq cancelling is abused: conflag, shotguns and 2hh (plus some others weapons to get movement speed).
Did they try to fix it before? Yes and it was really bad because of added delay to shoot.
Did it really matter? Why suddenly is thiss a problem for 2hh ?
If you are rushing green circle, use it, or cry about it, but else you don’t have to use it. A lot of balance need to be made. Why suddenly focusing on it? BW is way too good. Slayer is meh. Unchained uninteresting. Ranger vet, lackluster. Shotguns are dead.

Finally, why could this not be a feature. As I said before, some exploits have been added to the game as mechanics. And more mechanics is often more interesting.

The main issue is that it seems to be the best setup for slayer at the moment and with increased enemies attack speed, slow heavy weapons are still in a weird place. Balancing in that regard may help reducing the inpact of q cancel.

Once again, why is it concerning now:

  • is it op?
  • is it denying green circle?
  • is this the most efficientway to play slayer, thus frustrating?

Finally, I don’t use it but a friend use it really really well. Does it makes a difference in average? No, because there is so much more in this game than spamming especially now.

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Why not falsely equate a fundamental aspect of the game with an unbalanced talent? The issue with canceling is OP clearly isn’t doing it, so this is just a campaign to control how others play

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OP will be doing it or he will quit, since OP doesn’t enjoy such BS exploits being kept just brcause some exploiters are emotionally attached to it.
As I’ve said, it doesn’t make any sense. Do you take off your shoe to type faster? Do you switch from phones to keys then back to phone to speed up system boot time? Nope.
I think the game shouldn’t reward people for exploiting. If someone want to just do whatever they want - in modded realm anything is possible. But when loot is on the line, it’s up to devs to provide reasonable and fun game mechanics. QQ cancel is neither.

What loot?
There is no loot FS can give me to make me play anymore.
I’m from the era when graphics didn’t exist, I don’t give a flying f*ck about skins and whatnot the emporium will offer.
I have pages of red weapons, even more jewelry and several hundred emperor vaults unopened.

New players are not fcked for loot because of QQ cancel, but the inability of players adapting to 2.0.
Legend players are even worse than they were in 1.6.
Those who can use QQ cancel to the extent you b
tch about, are not the ones that cheat others out of loot because they cannot farm legend for reds, they would probably carry them to actually get something…

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Guess you have to learn how to discuss first, and only then try to post on this board.

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