For the Drip or: A lesson in Cosmetic Systems

GW2 had such a good cosmetic system, they even got prestige items right in a system with payed skins. You couldn’t find stuff in the shop that looked more epic than the Fractal Wings, or the completion legendary accessory (the balls), and you really had to go hardcore for those.

It’s a shame they stopped releasing partial armor pieces in the shop and opted for “full armor”, while only releasing like 2-3 armor sets/weight class each expansion (and most of them were low quality and only had 1 or 2 good pieces). I was an absolute cosmetic junky in that game, and not enough stuff to fuel my dress up addiction made me quit in the end.

On top of buying premium currency (and back) with gold was a really good idea there. It felt like “pay for convenience” was kinda part of the natural progression system that way.

It’s probably the only game where nobody was crying about being able to buy gold with cash, it was done that well.


On a side note, that was the game that even got recolor right. Things like normal Sylvari colors vs the (more prestigious) purple one that were nightmare court affiliated and such.

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Entirely different studio and an entirely different customization concept unless you’re only advocating for palette swaps.

FTD shows the full potential, but many people, myself included would be satisfied with only pallette swaps. Insane that isn’t the case but it’s so they can pump out the lowest effort reskins imaginable and sell them for full price.

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What even is dawn of war?

An old 40k rts game. You can customize the colors of your faction fully, and choose their symbol. I don’t know if the sequel, DoW 2 had it or not.

It doesn’t matter if the most recent entry , DoW 3 had it because it was so bad it killed the franchise.

Rts? I should look into it. But did they sell mtx skins in DoW?

Bump

I think they did in the sequel for the hero characters but I am not sure. In the original there were no cosmetic dlcs, only campaign and factions expansions afaik.

Well shooo prolly why they added customizable skins. It not only added content, but it wasnt really hurting/adding to their bottom line, and those devs are cool.
Playerbase was also prolly small knowing that DT has the biggest pop out of all the warhammer games, so it was like the devs were giving a cool gift to their awesome n loyal fans. Game was also likely functional with little to no bugs, giving them all the time in the world to do whatever.

Then realized they could capitalize on skins. Call it a trial run.

Sorry listening to your customers saying they will literally throw money at you for this and literally having the framework in place to do it isn’t covered in the ‘how to run a mediocre cosmetic store in 3 easy steps’ guide book.

Seriously no many how many times we talk about how much better and profitable and good publicity the store and player expression could have
We have never gotten a response ever and we’ve been at it for over a year.

Fatshark management are deadset on the store never changing and continuing to be awful

Remember, they didn’t “intend” for the cash shop to be predatory:

Totally an accident to have a funny money layer, where packs don’t line up with how much things cost, with a rotating store with no indication when things will return.

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Remember that they promised a 100 Aquilas bundle to fix this? And it never happened?

Pepperidge Farm remembers.

And so does the Book of Grudges.

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Funny it’s still being forgotten by fatshark
Strange that

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The CEO loves. Absolutely loves to talk and communicate and promise stuff. When he’s trying to sell something. Then he clams up entirely once it’s out.

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The rotation makes no sense, unless the engine can’t handle it from some reason (if it’s even relevant), just make them all available at all time.
Also being able to earn at least a minimal amount of aquilas would be nice, or put items up for sale for time to time.

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