Planned: Rewards will scale off mission difficulty. Great news!
Make rewards scale off total mission exp (~mission score). Make mission difficulty modifiers add exp (oh look, they already do, but now make this intentional in your future design work).
So many curios bricked cause of this stupid perk… So I would welcome a feature that make this perk usefull.
But tbh, I would prefer they remove it…
While the concept is good I don’t think most people will consider the perk more than its current iteration. Yeah higher chance is nice but more stats to make missions easier are still preferred.