Fix for Exp Curios

Planned: Rewards will scale off mission difficulty. Great news!

Make rewards scale off total mission exp (~mission score). Make mission difficulty modifiers add exp (oh look, they already do, but now make this intentional in your future design work).

There, +10% xp is actually +10% magic find.

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Very good suggestion…

So many curios bricked cause of this stupid perk… So I would welcome a feature that make this perk usefull.
But tbh, I would prefer they remove it…

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While the concept is good I don’t think most people will consider the perk more than its current iteration. Yeah higher chance is nice but more stats to make missions easier are still preferred.