Well sometimes you want more than one weapon of even the same type because of different trinkets or skins.
It’s kinda like Diablo or other action rpgs where you keep different sets of items to switch to depending on your objectives.
Well ok yes I know, but I just give you temporary solution. Is not like you will play all 3 subclass at one time, and you do have already so many weapon skins that you have problem.
But Fatshark are one of best team ever in terms of giving ppl what they want. This topic is not only problem for you. I bet they will give you the solution you want.
Well I guess I dont not have that problem cose i will be using neck/trinket/charm on all class the same with highest power=] It is just solution to that problem right now. BUt you will alway’s say it is a bad. Even that othera are actually trying to help, try solve problem eaven temporary…but well. Im sorry that you will suffer cose of that “problem”.
Agreed. It would be nice to have. Dont really get the pushback here.
Would make inventory managementt more intuitive.
Edit: It might run the risk of making inventory screen more cluttered if this function is not handled proper, but I trust dev.
I would love favorite tag not only to prevent salvaging, but to make it easier to find weapons or amulets you’re into. Since icons are not representative of trinket effects, I would like to be able to do some sort of custom markings. Now, to manage any of them you have to read all the texts, which can be tiring.