Okay, so, Leeches themselves are kind of annoying, cause most times they don’t get the typical ‘call outs’ like other specials get, at least not reliably, and due to them instantly teleporting all over it feels kinda…cheap…when one grabs you, but it’s easy enough to deal with if your ‘paired up’ however they are still a ‘cheap’ enemy as they just blink away near instantly on taking damage, no telegraph for it or anything, and it’s got a huge distance cover one it, perhaps make it so that they make loud sounds when teleporting, like thunder claps or something to give people a heads up that one just appeared near them since call outs are unreliable.
Now onto Blight Stormers. Oh my f***ing god, who thought these were a good idea. "Hey lets give an enemy heavy cc, in a large area, that can move after showing up. Lets also give them the ability to teleport away without any penalty should they teleport away (the storm doesn’t stop unless they die or cast a new one). Oh, and they can do so from outside the map area, and walk to be behind cover and not need line of site to anything to be jaggofs. Who thought this was a good idea. Seriously 99/100 times they are outside the ‘player’ areas casting, and 9/10 times for those they are almost entirely behind cover, to where you have to ‘wing’ them to get them to, hopefully, teleport to some place you can actually get a clear hit on them.
And don’t get me started on the boss, that punishes melee, darn near requiring ranged combat to be used, despite the notably limited ammo counts that the players get outside of the mage