Before to start, I want to quote your words
The perceived weakness was a bit more tricky. We didn’t see this as an issue of damage output—frankly if the Engineer is allowed to concentrate fire he can put out some ridiculous numbers. But that’s not when the true mettle of a career is tested.
Vermintide 2 is quite easy when you are on cruise control running through levels and killing anything before it is a threat. The true test is when the unexpected happens. When a mauler teleports behind you mid overhead while the elf pulls the chaos patrol just as two assassins spawn. This is what creates those intense stories of heroic clutches that you want to tell your friends, but also where we felt the Engineer fell flat. With no panic button, clunky weaponry, and low health; the chances of his survival were quite slim.
This is what you wrote about OE and I swear I read nothing more rightful here… but then, as tradition, you do something really good just to ruin something else doing the opposite
Grail Knight is exactly what you described: if the game runs well, you’ll do tons of damage… but, when a messy situation happes, all the problems come to the light
This because Grail Knight does NOT have:
- survivability (regen, heal, insta-stagger);
- mobility (charge, dash, leap);
- panic button moves (AoE stagger, invisibility, invulnerability);
- damage reduction (one single overhead almost kill him);
- ranged weapons;
So, why nerf him?
I won’t say any name, but there are careers with (more or less) the same damage output able to tank many more hits, leap away, heal up, insta-stagger nearby enemies etc. etc.
Plus, do we want to talk about Duties? Wich are really, really RNG? For example they don’t work well with certain game mods. Or again you can play a map without any boss spawning (and anyway the cooldown reduction is useful only with specifics builds). Or again they may be of little relevance
But now, let’s go to the main point: Blessed Blade, Grail Knight’s ultimate:
- it’s not a panic button. It leaves you vulnerable and the animation is long: if you’re surrounded, you can’t use it to make space nor save your life;
- its damage is low and imo you’ve balanced it around Legend difficulty:
- if you choose the horizontal slash, you can onekill a Chaos Warrior only 1) building power vs him; 2) only if it’s one of the first enemies you hit (aka it can’t be between a horde) 3) and anyway you can kill 1 and only 1;
- if you use the horizontal slash vs a mixed horde, for example with some elites like Stormvermins, on average you’ll only kill two elites (of course CW excluded);
- the base version (vertical hit) is totally useless;
- it’s not good vs bosses as you think, but since it’s the main point of your nerf, let’s talk better about it below:
First thing: the only way to make the Blessed Blade efficient vs Bosses is to choose the double hit talent (aka vertical hit + thrust). This means that:
- your power vs mixed hordes decreases;
- your ult is longer and so it leaves you vulnerable for more time;
Aka Grail Knight will be even more clunky
Moreover, try it. Use the Blessed Blade vs a boss… you’ll notice the damage of a single ult is pretty low
The only way to melt bosses is:
- you need the STR potions generator talent;
- you need to farm 4 potions and to give them to your mates;
- of course your mates have to keep them for the right moment;
- when a boss spawns, your mates must be alive and they must give to you the potion;
As you can see Grail Knight, to melts bosses, needs a lot of steps, factors and cooperation! And, during all this, you’re vulnerable
Fatshark, you not only will increase the cooldown, so the ult will be less useful vs everything and not only vs bosses… but will you nerf the talents wich give power too?! Did I read well?!
That’s so weird that I can’t understand. Power is what allows GK to do his job… how do you justify this nerf?
I mean, I understand your speech about Blessed Blade and Bosses… I still think it’s very wrong but I understand it. While Power Talents nerf definitely not, could you explain this point to us?
Fatshark, you’re going to kill the Grail Knight!