Seriously!!! Is this a good way to implement weeklys?
I’m supposed to do 6 secondary objectives on chasm logistratum and every time i get to the point to play the game, there is either
no available “Chasm logistratum” mission available
none with a secondary objective
if there is one, it is on a difficulty, level my character is underleveled to do.
in the most rare cases when i FINALLY find one, we either couln’t find one of the scripts, or in the most irritating case, we even found one, but the progress was bugged and didn’t count.
So yeah…whoever though designing such weekly contracts to a mission rotating system would be a great idea, has clearly no life in the real world.
Ah and did i mention, that re-rolling is also bugged and not possible?
funniest thing about 6secondary mission is how little you get for completing it
while other are much easier & less anoying to complete give double the amount.
I feel this is actually the case because they’ll pop some of the other special conditions like lights out or fog for like…an hour or two at random parts of the day. My friends still haven’t played either of those because they were working