Eviscerator Special Change

I would welcome an additional mechanic in all power- and chain weapons.

Let us power up the said weapon during the swing. To make it more about high-risk / high-reward playstyle and more skill-based, create a time frame for the power-up during the swing. If you miss it, usual animation will play, interrupting the flow of the combat.

BTW there is quite an actual discussion about the weapon in question, here is the link:

Edit: Brevity.