Error.lua:22: assertion failed: Tearing down music sync game object broken

error.lua:22: assertion failed: Tearing down music sync game object broken.

everyone i know is getting this error a LOT playing. is there something thats changed?

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GUID: ca7b7caf-066e-48d5-b619-efa9fa9ca57e
Log File:
Info Type:

[Script Error]: foundation/scripts/util/error.lua:22: assertion failed: Tearing down music sync game object broken.

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I continue to have this issue and FatShark said they don’t have resources to dedicate to V1. Vermintide 2 is way too cartoonish for my tastes. It is like playing a kids game, with gore. And it’s by no means as interesting as V1. So, even though I own V2 I’m not really interested in playing it.

How do we solve the “Tearing down music sync game object broken” crashes?

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It’s just all previous versions of Disconnection Resilience for QoL and VMF stopped working after Steam updated the lobby mechanics in early 2020. The new and the only working version for QoL is here: DisconnectResilience.lua - Google Drive