Why, hello there!
The topic I’d like to bring up is Outcast Engineer’s passive ability Gunsmith. According to description, it increases max Ammo by 50%.
However, it doesn’t affect drake fire weapons, such as drakefire pistols and drakegun. Either it was forgotten or made on purpose.
And I consider this unfair. Despite being able to use those weapons, he has nothing to boost their effectiveness. On the contrary, Ironbreaker can use drake fire weapons AND talent Rising Pressure, which gives a set of nice bonuses, useful to fire oriented character build.
To make things clear, here are two small videos of Engineer and Ironbreaker using drakefire pistols. It takes 19 shots to explode for both careers, meaning heat capacity is the same.
Therefore, I propose a change – heat capacity (not entirely sure if I named it correctly) should be affected by Engineer’s passive Gunsmith, increasing it by 50%.
So, what do you think?
- Yes, it should be a thing
- No, I prefer the current situation
- Nerf it, please
- Remove ranged weapons from the game, I like Blightstorm carousels