Enemies should visually be more damaged from fire explosions etc

As title says, it’s amazing that I’ve blown up/burned so many enemies and they still remain in one piece barring the rng moments where they lose a limb or all their body parts fall off, you literally have a layer system could deliver more visual feedback, using the flamer to literally melt the flesh off enemies til you can see their skeleton would make using it way more fun, same with explosions/grenades think of how the resident evil 2 remake shreds the skin and clothes off zombies when you chuck a grenade in their general direction from the explosion and shrapnel

also let us keep cutting enemies up post mortem even when their torsos split in half, there’s no reason I shouldn’t be able to take a guys head and arms off if his torso’s been cleave from the waist

tbh theres more this game needs but I’ve already made threads about that 900 years ago when the game launched, please fatshark if you aren’t gonna fix crafting at least make me want to go back to playing more with an upgraded gore system thanks lmao

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