I’ve noticed as of late enemies being unable to pass by certain areas they used to and instead have to take detours. I have a couple of video samples. There may be more but these are the one’s that stood out.
- Old Haunts: Enemies can’t pass through the door of the church when it’s burst open. They walk around and come through the windows.
- War Camp: At a certain point before the Arena,. enemies can’t walk through this large open areas and instead climb up in a ledge, get stuck for a bit, then work their way around to come from behind.