The layout is nice and all the collectibles really take some effort. I missed one chalice last run and couldn’t go back any more . Tbh it would be nice to have some proper rewards tied to these, like do x of these achievements on a specific difficulty for a Enchanter’s themed skin or hat or something.
However most of the map until the final stretch (from corridor to dropdown to the balcony - change occurs immediately when stepping through the doorway) doesn’t seem to have any proper shading. It looks like there’s no depth and in parts is super reflective on surfaces that have no business being so. The last part (from balcony to, and including boss) however is very well shaded and atmospheric. After that it’s messed up again.
It looks like shading/lighting is broken for the first part and after boss? At times I also get weird flicker in the bland part of the map, like it turns on and off again for a split second.
Messed up
Has depth
Has depth again, and you can see outside through the wall here on the final strech to the boss.