Well, read carefully what I said. Getting ammo by backstabbing is normal practice for me, even if I don’t waste that much ammo and scrounger works good for me, I need to do backstabs from time to time.
I’m playing daggers crit + crit multiplier build.
There are kind of situations as I experienced them.
Horde. I’m just casually staying watching backs of my Bardin/Sienna whoever slaying horde, targeting specials, killing them.
Ambush. Well most of time I’m immediately activating ultimate and trying to find safe spot for team, where is minimum chance to get surrounded.
Walking forward. As the most maps actually just a long corridor, you walking them, and enemies almost always in front, until some decide to jump from cliff on your back. You not pulling 1 pack per time, usually it’s 2-4 of packs. Like normal placeholders, some roaming SV with a bunch of clan rats etc. Getting behind them is kinda risky I would say. There is always option of silent special coming for you, and you are zoned from team with those 2-4 elites and 5+ trash. As a pug player, I won’t even try that.
More damage from behind is good, but who needs it, if you one-shot SV in the face with one crit from on headshot. There is always a chance that one of your teammates will be knocked down, and mobs he was holding will turn on you. You will have to dodge sideways/bacwards bringing new enemies Into the fight, while only one of your teammates is actually dealing with what you already had, cause second is reviving third. That’s how most of clown fiesta leading to wipe starts when I’m playing Kruber. I may dodge on backstab when pack is almost done.
Same arguments refers to infiltrating behind hordes in terms of specials, and in terms that closest rats will turn on you, just like you lumbafoot.
Bosses. Well every class hitting them from behind, mostly cause person tanking it will run/dodge away from where his teammates are. And I was actually saying about killing on crit, backstabbing bosses has no tie with it. BTW if u can manage to dodge dance rat ogre while performing heavies in his head, it will be almost same damage, as from behind. Infiltrate don’t takes advantage of backstab increased damage as I get it on dummy.
So far, hitting some heads from behind is quite harder than into face. Cause target moving depending not on yours position, but on someone’s else.
I don’t feel like its really an advantage to get behind something, but risk at almost same damage. If you wanna slay target instantly, you have to perform fast light attacks to make crit chance higher. If you wanna increased damage, it’s not worth it. Increased dmg from back in my opinion good for shade only when facing bosses so you don’t loose dmg from headshots, replacing it with backstab.