Not sure if it’s just me … but finally getting back to the game I found it odd that I could unlock a lvl3 blessing on a weapon, but I could ‘optionally’ unlock lvl 2 and lvl 1 still? (or rather lower levels were not unlocked)
I get that some sense of ‘completion’ for some reason would tempt me to unlock these, but why is there not some indicator or feedback that I already have a higher rank blessing unlocked for a weapon?
Could:
a) Unlocking a higher rank blessing of a certain type unlock all lower ranks by default? (though they pretty much don’t need to exist, see (b))
b) Condense the “Blessings” layout to be a single menu that shows/lets you choose a blessing at the highest available rank earned (if any)
c) (this is a stretch) make a ‘purpose’ to using lower rank blessings… such as maybe allow ‘unlimited’ [or at least a higher number of] “Blessings” to be added to a weapon… but each weapon rarity has “Points” that are used to socket blessings … ie: a lvl1 = 1pt, lvl2 = 2pts, etc… So presumably you could modify weapons to a much higher degree and maybe balance some stats/gameplay across the board if desired OR focus all points on the strongest of a single (or two) blessings you want [if you have it unlocked]
… eg: you could say Transcendant weapons have 6 points available, you could put 1x lvl4 Blessing and 2x lvl1 Blessings in it // or 6x lvl1 Blessings ;; [Exalted = 4pts … Anointed = 2pts … 0pts for the rest as it is now]
Anyways, I know there are still bigger fish to fry, and I’m thankful they finally put in this feature (that arguable should’ve been there day 1), but it immediately felt like it was redundant with itself and made little sense.
Comment if you agree (or not!)
~c33tz