Yeah I don’t really understand why a knife should have top tier crusher kill speeds either. A lot of the time blessings are to blame for covering weaknesses too well. Weapons do need some pronounced weaknesses which then allows other weapons to shine.
As I said, without changing a single thing about krak grenades, nerfing the dueling sword would make them more worth picking. These things don’t exist in a vacuum
I’vem entioned this before but the chainaxes I’m pretty sure are some of the best rager killing weapons in the entire game. It’s just that it doesn’t matter, nobody uses them anyway, cause you can just dueling sword and deal with rager hordes some other way. It’s the elusive concept of opportunity cost again which maybe you will acknowledge someday.
As it stands that is only achieved by either nerfing the dueling sword or nerfing infinite cleave non-melee options, preferably both.
The only other way to achieve this as I mentioned before is hyper-power creep. If you give the chainaxe the same mobility and safe damage as the dueling sword you could achieve making it an equally strong pick. Is that a good thing for the game though? Everything would seem the same. Reginald has highlighted this concept before, I’ll try to find the nice little infograph he made
look I’ve played games where they consistently nerf the meta and the games get worse over time if we don’t bring buffs with the nerfs the game can turn into a slog it. nerfs don’t bring new fun into pve games they do in pvp games but in pve games you can always choose to use a less than meta more interesting setup but the weak weapons like the crusher wont become used without buffs like i have maybe seen one crusher user ever
Ironically the crusher is one of the strongest weapons in the game and it’s really only not seen often because dueling sword + flamer blows it out the water so hard.
You can cover the dueling swords horde cleave weakness, you can’t cover the single target armorpen + boss damage + mobility weakness of the crusher with one ranged weapon. And the crusher isn’t even badi n these categories, the dueling sword just easily triples or quadruples it.
It’s literally not about the crusher being bad, it’s about the dueling sword being good. Pls. This is the 10th time
It’s an ad hoc chart and showing a concept, not actual numbers. He didn’t measure them but they could be measured.
You’d have to ask him, but I would guess that it’s about getting locked into animations like after the thunder hammer special or during the chainaxe special.
and I’m sure you can explain exactly why the chart is wrong because I don’t know the exact thinking of the creator of one minor point of it
sorry I call em how I see em
PS: if you actually do care about what “safety” means exactly other than the obvious animation locks and it wasn’t just an 80 IQ dig to try and hit me with a gotcha, I mean it, you can ask him, his forum account is right there