Agreed, but we must also remember (and this is just speculation on my part) that many Darktide enjoyers are probably not that into WH40k, other than perhaps thinking Space Marines are cool.
You can definitely call me a tourist.
I know about the primarchs, Factions (at a basic level), the Horus Heresy, and a little about Necromunda, but I have no true knowledge of the WH40k universe and have never read any of the books.
When we were preteens, me and my pals would paint models, but we never played the game, no interest.
And I think that’s a good thing; you don’t need to know anything about the source material to enjoy Darktide and Darktide IMO is poor at explaining and/or building lore as well.
I posed the same chicken and egg question about our situation because, going by my personal FS journey, it didn’t seem clear cut players were to blame for their frustrations, just how they sometimes express them.
And the way DRG is monetized not being openly hostile probably goes a long way. I praise it often and I don’t even like the game.
DRG also had a proper and thorough early access period before releasing a finished product that they then expanded upon versus, well, you know.
Deep Rock Galactic is also simply a better product. It is a feature-complete game with a transparent monetization model and players are able to freely play the game as they like on their own terms.
Darktide has none of this. Darktide’s set of features are still incomplete to this day. You cannot freely choose how you wish to engage with this product and player spending is obfuscated behind another fictional currency while spenders are unable to purchase what they want when they want.
Vermintide 2 being a better product is also why it’s a more positive experience
Yeah, duh. But none of that, or any other criticism of FS makes the abuse of it’s employees acceptable.
I’m complaining about how the community treats the employees at FS and I keep getting people trying to justify the abuse like somehow it can ever be justified. It’s like some bad 1950’s sitcom where the punchline is domestic abuse and a burnt pot roast.
Is it really that hard to understand the toxicity of the community could possibly be impacting the communication?
Why can’t the community stick to criticism instead of also making it personal and toxic? And seriously, why is anyone even in the ‘abuse is acceptable because XYZ’ camp?
Yes, yes it is. How does that somehow justify the toxicity and abuse this community directs at FS’s employees?
You’re missing the point completely. It’s to explain part of the reason why the playerbase is perpetually unhappy and often negative through comparison. You could say it’s a chicken & egg situation but I think ultimately the studio’s efforts is what naturally shapes the community, there’s no community for a product without said product after all. And in the case of Darktide specifically, the decision makers at Fatshark are constantly making bad decisions not concerned about what the players want. Which in turn leads to the current negativity in the community.
Abusive behaviour towards FS employees is (on this forum) quite rare and usually not tolerated. But it sounds to me like you don’t seem to distinguish between being mean towards the company vs its employees.
‘The team’ is clearly the people working on the game and not the management, not a faceless company, it’s the people working on the game. Calling the people who are doing the hard work incompetent is not going to encourage them to come and talk to us.
Seriously, just search for the word incompetent and you’ll find plenty of comments that are targeting the actual people working on the game and not someone in management. I don’t want to start pinging everyone who’s ever made a nasty comment but there are plenty out there to find if you took the time to look.
No, you are missing my point. It doesn’t matter why people are upset at FS/DT, there are plenty of reasons to be. Being toxic and abusive to the devs is not going to make them want to come interact with us in any capacity.
I do distinguish between the 2. I’m totally fine with calling out FS’s BS, there’s plenty. Calling the devs incompetent is not targeting FS the company, it’s targeting the employees.
you should wake up, since fatshark it’s not been communicative and transparent since vermintide 1… with qol updates in vt2 releasing only after 4 years…
when they were trying to be communicative by releasing roadmaps but then failing by not releasing the dedicated servers despite having them on a roadmap
nobody been mean to the devs, just criticism to the company which is fair and normal
and the company is just ghosting its own community for no reason, even if there was some “toxicity” like you say is not even an excuse to address things
i remember when dt launch wasnt one of the greatest, it was criticized, and literally the ceo of fatshark making letters and apologies to the community…
I literally did and you ignored it. I even explained it, and you ignored it. here is is, right below this text
…
And here’s a fresh one, again, calling the devs incompetent. Do you think calling the devs incompetent is not an insult or toxic behavior?
I think the issue is you don’t think calling someone incompetent is a bad thing. Look at your behavior just a few minutes ago. We disagree, and you jump to personal attacks:
Incompetence - or an unwillingness to do work indistinguishable from such - is an entirely valid accusation to make with regards to game balance, though. We’ve seen how badly it’s been mangled in different ways from launch.
And even considering that, it doesn’t change the fact that it’s still Fatshark’s job to be open and communicate with their customers for this type of game.
So just so we’re clear. It’s not enough to just complain about the state of balance in the game but there also has to be a personal attack at the devs who are responsible for it. Can’t just stop at ‘here are the issues’, gotta tack on the toxic abuse too.
Gotcha.
There is no need to add the toxic abuse about someones competency or work ethic to the legit criticism about balance. It does not help, it just makes things worse.
He seems to think “the devs are incompetent” as abusive language. Which most people would say “it’s not,” and I’d agree, but I do admit that it’s subjective.
If a customer at my job called me incompetent, I’d do my best to understand what their grievance was so I could solve it. Fatshark just pretends the grievances don’t exist unless it’s coming from a Shareholder